🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Next Weapon Exotic you wish to see?

    So what type of Exotic weapon you would like to see next and what theme for it as well?


    For me personally, I would enjoy seeing a new Rifle or AR exotic next.

    Maybe have the rifle themed based on Black tusks or a experimental tech theme weapon for a Exotic Rifle that would go well with Skill Build users.

    As for AR appearance wise, it is difficult to say because I like to see a clean looking Exotic but not too clean that it looks almost like a common weapon. Eagle Bearer is nice with the perks and High Mag size but nice clean gun appearance is something hope to see for a AR. The Nemesis is a nice example of this being the design is unique from other guns to give it a Exotic look while keeping a clean appearance while other Exotics uses a Base appearance of a certain gun then modify the appearance with a bunch of decorations and engravings.
    Share this post

  2. #2
    V4MPiR1's Avatar Senior Member
    Join Date
    Jan 2017
    Posts
    1,685
    Originally Posted by orrthehunter Go to original post
    So what type of Exotic weapon you would like to see next and what theme for it as well?
    Definitely the EFG3 (Elastic Finger Gun - 3 Round), appropriately named "The Hand of God".



    The unique talent would have to be either "Instant Death" or "Immolation".
    Share this post

  3. #3
    XahRith16's Avatar Senior Member
    Join Date
    Sep 2017
    Location
    Survival Extractions
    Posts
    914
    I'd like to see exotic mods or gear items.
    A weapon mod that does ememy armour damage.
    Backpack and Chest gear item would make good project to do.
     2 people found this helpful
    Share this post

  4. #4
    I'd rather see the return of the Ninja Bike backpack. Best gear piece in Division history by far.
     2 people found this helpful
    Share this post

  5. #5
    xcel30's Avatar Senior Member
    Join Date
    Jun 2016
    Posts
    8,155
    I mean i wish exotics were both a mew gun as well had their unique propierties. A big caliber pistol such as S&W 500 as a rifle, mauser carbine, m1 garand, maybe an-94 since it has a two shot burst fire mode. A judge revolver as a secondary, as many people said a double barrel slug shooter, a winchester shotgun, maybe a trenchgun. A regular crossbow as a marksman rifle, possibly a de lisle or one of those bullpup SVD or supressed AS VAL russians have. Ingram MAC-10 with its custom supressor as SMG, some of the MP5 variants like the MP5K or the MP5SD, or even maybe a pistol carbine conversion.

    Pistols are a bit easier since you can just pick up a weird unique ones, 5-7 since its also iconic from splinter cell, a mateba revolver, possibly something old like colt dragoon or walker, APS if they want a full auto that isnt a glock. ARs on the other hand a weirder to make since there are so many that you would need to make up a reason to it be an exotic, either have 100 drum mag despite being an AR, be integrally suppressed like honey badger, the m16a1 from vietnam with its classic look or maybe one based in sacarface finale and so on
    Share this post

  6. #6
    Outside of the Raid the Exotic weapon we lack most is an AR; it is probably the most widely used weapon in TD2, and that explains why it was hidden behind the Raid. However, I do feel we need one Exotic AR widely available. For model I'd hope for an L85A2/A3 to round out having the L86A2, otherwise the original Vietnam-era M16 would be nice.

    I'd also like to see more 'clean' Exotics, as orrthehunter put it. I get that people decorate their stuff and so on, but it would be nice to have some exotics without a visual theme. I might have used Diamondback if it didn't have what I find to be such a revolting model. It's not that it isn't well modelled or textured, I just find it repugnant, alongside the bizarre Exotic Holster which is why each has lingered in my stash since I got them.
     1 people found this helpful
    Share this post

  7. #7
    Merphee's Avatar Volunteer Moderator
    Join Date
    Nov 2016
    Location
    Discord: Merphee#2325
    Posts
    3,821
    Arx.
    Share this post

  8. #8
    Originally Posted by rapier17 Go to original post
    Outside of the Raid the Exotic weapon we lack most is an AR; it is probably the most widely used weapon in TD2, and that explains why it was hidden behind the Raid. However, I do feel we need one Exotic AR widely available. For model I'd hope for an L85A2/A3 to round out having the L86A2, otherwise the original Vietnam-era M16 would be nice.

    I'd also like to see more 'clean' Exotics, as orrthehunter put it. I get that people decorate their stuff and so on, but it would be nice to have some exotics without a visual theme. I might have used Diamondback if it didn't have what I find to be such a revolting model. It's not that it isn't well modelled or textured, I just find it repugnant, alongside the bizarre Exotic Holster which is why each has lingered in my stash since I got them.
    The nice little thing about Nemesis clean look is because it is based on the real life Nemesis Sniper Rifle thus they don't need heavy decorations to make it exotic becuase the model itself is exotic by itself in the game.

    They actually have some AR in real life they can convert into clean looking Exotics just like the Nemesis such as this Russian AR called TKB-011M and TKB-011



    There is also the TKB-059 for a potential Exotic Shotgun....

    Share this post

  9. #9
    In fact, I am more expecting that the weapons in the breakpoint (such as the special HK416 or M4A1) appear in DV2.
    Share this post

  10. #10
    I honestly hope future Exotic Rifle have mechanics that focus on what Rifles do best being Crit Hits.

    Diamondback is a good Exotic rifle because it takes advantage of the Rifle's main focus being Crit Damage.

    It would be interesting if they introduce a Black Tusk theme Exotic Rifle that has a increased or guarantee Crit hit based on using Skills considering Black Tusk theme for their Faction is the heavy use of Tech for attacking and Long range Sniper fire due to their Mercenary Job skills being best in Infiltration and short engagements using their Tech which is why Long term engagements is their weakness as mentioned in a Audio log.
    Share this post