Taking the generator out is the first thing I do on all bases that have them, I have yet to see any ai come to investigate, maybe as I'm off round the base killing others quietly instead of waiting to see if I can cheese a resultz.Originally Posted by Aeecto Go to original post
Mick.![]()
speak for yourself, i was waiting for this
https://www.escapistmagazine.com/v2/...o-punctuation/
Then do it at nighttime instead of daytime...Originally Posted by i3instein Go to original post
This ridiculous thing is already a meme and everyone except you know about it.
I have been grinding for TWO character each 400 point each day! And in PvP it is very easy and fast! 2-3 hours in PvP to get 400 point for TWO characters!Originally Posted by KylarZe Go to original post
No I am referring to when he streamed live on twitch the full game.Originally Posted by MikeWeeks Go to original post
Originally Posted by martbloke88 Go to original post
There is definitely a missed opportunity in doing something ground breaking and more engaging with the A.I. And from the reveal, what they sold; is watered down.
But the AI works, I have been flanked and they have thrown throwables at me, when in range.
But you make a lot of good points , however when taking into account industry standards and precedents set in gaming with AI, GRB is one of the better ones.
You must be trolling. Seriously... it´s the only explanation for your answer... or you´re playing a different game or got into the wrong forums (maybe you´re playing The Division where the AI actually tries to flank and has throwables)Originally Posted by digsgravy Go to original post
AI don´t use throwables, because they have none..... the circle that sometimes appear is the mortar!!!!
AI doesn´t flank, because it doesn´t know how to do it since it´s not even inside the code.... the code only tells them to beeline to your last position and there´s only a visualcheck in the code (a room for example can have 3 entries, but they all walk the through the same door standing (and dieing) on the same pile of bodies like all the others
Dang, that was entertertaining.
That intro really came together too.
It is just becoming more and more evident that there are some serious priority blunders with the Breakpoint.
It seems factual to me that online functionality, loot/tier systems, multiplayer, and monetization were of much greater priority than aspects of authentic weapons/equipment function, survival elements, gaming/performance quality, and franchise theme. That doesn't even seem subjective in any sense, just apparently obvious.
Those facts make me have to go into deep pretend mode with many self imposed restrictions in order to enjoy the game solo; which I can do, but it is a stretch at times.
I was fortunate that a very generous friend of mine gifted me Breakpoint. As a fan of Ghost Recon and because of the experience we can get out of it as a team of friends, those are the last saving graces of this title, for me. I will not buy a single micro transaction item. I do NOT see any future Ubi developments that I would ever consider buying at this point. I used to enjoy titles such as Far Cry and Rainbow 6. I have not played any Far Cry since Blood Dragon(80's ultraviolence won me over), nor any Rainbow 6 since the Ravenshield expansions, not out of protest, but simply because they have turned bad for my liking. I can accept where this trend is leading. There are other options.
The Angry Joe review isn't something I would 100% agree with or even necessarily care about, but he was damn amusing and dead right about some things. Some things that a lot of people are saying.
Actually been flanked maybe its me moving and the beeline turns into a flank. Accidental AI?Originally Posted by Aeecto Go to original post
Yeah funneling through the door is apparent.. but only if you sit inside the door.