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  1. #21
    lesh-1's Avatar Senior Member
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    Originally Posted by Lyon-CZ Go to original post
    What is so bad about having 2 primaries? I don't understand it.
    No don't understand it either, but each to their own I suppose.

    I for example play without backpack, and my the second weapons simply hangs in the air. If there was a belt on the weapon and it was hanging on it, no problem. As it is, I just can't see it, my eyes are starting to hurt. I feel really stupid with a huge sniper rifle hanging in the air behind me.I.M.H.O.
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  2. #22
    So the problem visual, right?
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  3. #23
    lesh-1's Avatar Senior Member
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    Originally Posted by Lyon-CZ Go to original post
    So the problem visual, right?
    Yes, the problem is visual. If it were possible to just make it invisible for example. It would be perfect, and wouldn't break the balance for all the other guys.
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  4. #24
    Bone_Frog's Avatar Senior Member
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    Originally Posted by Lyon-CZ Go to original post
    So the problem visual, right?
    It is an immersion/RP thing. Soldiers don't typically go into the field with two primaries.

    When one of those is a heavy sniper rifle like a tac-50 or M82 it becomes even more unrealistic.

    Also people prefer the challenge of playing with a single primary. As it is you can carry an insane amount of ammo. If you can burn through all of that and then flip over to a second primary, it really isn't much of a challenge.
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  5. #25
    lesh-1's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    It is an immersion/RP thing. Soldiers don't typically go into the field with two primaries.

    When one of those is a heavy sniper rifle like a tac-50 or M82 it becomes even more unrealistic.

    Also people prefer the challenge of playing with a single primary. As it is you can carry an insane amount of ammo. If you can burn through all of that and then flip over to a second primary, it really isn't much of a challenge.
    I agree too. You don't feel short of ammunition because you just have a whole Arsenal at your back. It is very killing atmosphere in which we are in the story of the game. You do not make sense to kill enemy patrols in order to take away their ammunition, or Vice versa not to kill them to save ammunition. Cartridges around everywhere and it very much spoils immersion. I think they want to add a hardcore mode in the future but I'm not sure about that.
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  6. #26
    Got it. I think this game has much worse issues, but why not .
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  7. #27
    lesh-1's Avatar Senior Member
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    Originally Posted by Lyon-CZ Go to original post
    Got it. I think this game has much worse issues, but why not .
    all problems lie in the little things. And from these little things one big problem turns out. Because of the lack of complexity of the game, I have to create these difficulties myself. I am very bored to play it as it is. I'm starting to fall asleep and it's a very big problem for me.
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  8. #28
    Bone_Frog's Avatar Senior Member
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    Originally Posted by Lyon-CZ Go to original post
    Got it. I think this game has much worse issues, but why not .
    There is a work around, so I'm not overly concerned at the moment. Yes there are more pressing issues that I would like them to address as far as actual bugs in game. Things like challenges not progressing ect.

    However, at the same time it is an issue of transparency in marketing. The visuals all lead you to believe one thing, while another is the case. If it were only this, I wouldn't be overly bothered with that either. However, you add in other false(real life muzzle velocity) and, let's say less than transparent(more robust weapon Smith, "cooler" character customization), and it starts to get troubling.

    This is just another issue. There are several fixes that I can think of to this... but yeah... this is where we are.

    Originally Posted by lesh-1 Go to original post
    all problems lie in the little things. And from these little things one big problem turns out. Because of the lack of complexity of the game, I have to create these difficulties myself. I am very bored to play it as it is. I'm starting to fall asleep and it's a very big problem for me.
    Then there is this. So many of these things just make the game feel unpolished and incomplete. They would have been better off supporting GRW for another year, and giving this game the polish it deserves.
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