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  1. #41
    xxFratosxx's Avatar Senior Member
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    Originally Posted by BULLETSPONGE360 Go to original post
    You haven't played a lot of games then have you. Really? Wildlands is the only game you've played that has guns restricted to classes? I don't even know how to respond to that. Like 90% of balanced games have class restrictions lol. Idk why you're talking about racing and fighting games but in shooter games class restrictions are pretty common. As for the movment, you're really going to chalk that up to user error? I dare anyone to name another shooter with a worse movement system. I used to be surprised by how clunky and slow bad company 2 was when I'd go back and play it, breakpoint is even worse. A movement system is supposed to help you overcome obstacles, not be and obstacle you have to overcome.
    Well I say this. GR and BF are probably the only major two. Cod doesn’t do that. All the battle royales I played don’t restrict weapons. All the survival games I played don’t restrict weapons. Looters like destiny and the Division don’t. So yeah weapon restrictions is a miniority. Only time weapon should be restricted is if you have a grenade launcher, crossbow, or something as a alternate that does a lot of damage. If it’s not seen overpowered than don’t restrict. Simple

    I explain it again. Classes normally in most games and genres restrict powers, abilities, perks, and so on. Weapon restrictions is a big no. Sure it’s ok for some campaign games but PvP it needs to stay out. Breakpoint is finally going in the right direction of freedom of choice.
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  2. #42
    xxFratosxx's Avatar Senior Member
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    Originally Posted by MaxxieForce Go to original post
    I definitly don't agree with only one class being viable. But that comes down to the classes not really influencing the gameplay, at least not enough in my opinion and that is mostly because everyone can wield every weapon. Not saying that should not be the case, but other elements should be tweaked to complement that.



    I would say the movement might no be ''bad'', but it just straight up doesn't work the way as intended. You kind glossed over the inconsistency fact. Yes the movement works, you can make it work, but at the very least its not intuitive. I would consider that not a good system.
    Movement could be better but it works for some. Every GR game has different movement and Wildlands by far gave me the most trouble. It was the only game I had to change my aim/look sensitivity, consistently use the OTS camera to turn, and was just too clunky. Weapons shouldn’t be the main focus of the class abilities imo. This makes the game more challenging. Not knowing what kind of weapon or weapon type the enemy team players have. Wildlands made that to easy especially when all the classes started with two weapons.
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  3. #43
    Originally Posted by xxFratosxx Go to original post
    Well I say this. GR and BF are probably the only major two. Cod doesn’t do that. All the battle royales I played don’t restrict weapons. All the survival games I played don’t restrict weapons. Looters like destiny and the Division don’t. So yeah weapon restrictions is a miniority. Only time weapon should be restricted is if you have a grenade launcher, crossbow, or something as a alternate that does a lot of damage. If it’s not seen overpowered than don’t restrict. Simple

    I explain it again. Classes normally in most games and genres restrict powers, abilities, perks, and so on. Weapon restrictions is a big no. Sure it’s ok for some campaign games but PvP it needs to stay out. Breakpoint is finally going in the right direction of freedom of choice.
    Dude you're talking about survival games and looter not multiplayer shooters.
    - battlefield
    -squad
    -insurgency
    -red orchestra
    -rainbow six seige
    -team fortress
    -ghost recon phantoms
    -planetside
    -star wars battlefront
    -gears of war from what I understand.
    All with weapon restrictions based on ckasses.
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  4. #44
    Originally Posted by Aiden_fierce Go to original post
    Breakpoint doesnt have battleroyale. The multiplayer is 4vs4 survival. Are you new to gaming? XD
    You are clearly confused. Survival = DEATH MATCH (there is objective no difference), or LAST MAN STANDING, encroaching blue (now orange) anus of death and DEATH MATCH are what define Battle Royale. All, of the over 1,400 Battle Royale games let you go 4v4 as well. This game has LESS depth in terms of tactics then Quake III Arena, and is just as arcadey and unrealistic... It's a screaming stinker no matter how anyone tries to apologize for it or for liking it... Reviews or overwhelmingly negative, sales are in the toilet, returns are off the charts because it's a truly and profoundly horrible game.
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