Well I say this. GR and BF are probably the only major two. Cod doesn’t do that. All the battle royales I played don’t restrict weapons. All the survival games I played don’t restrict weapons. Looters like destiny and the Division don’t. So yeah weapon restrictions is a miniority. Only time weapon should be restricted is if you have a grenade launcher, crossbow, or something as a alternate that does a lot of damage. If it’s not seen overpowered than don’t restrict. SimpleOriginally Posted by BULLETSPONGE360 Go to original post
I explain it again. Classes normally in most games and genres restrict powers, abilities, perks, and so on. Weapon restrictions is a big no. Sure it’s ok for some campaign games but PvP it needs to stay out. Breakpoint is finally going in the right direction of freedom of choice.
Movement could be better but it works for some. Every GR game has different movement and Wildlands by far gave me the most trouble. It was the only game I had to change my aim/look sensitivity, consistently use the OTS camera to turn, and was just too clunky. Weapons shouldn’t be the main focus of the class abilities imo. This makes the game more challenging. Not knowing what kind of weapon or weapon type the enemy team players have. Wildlands made that to easy especially when all the classes started with two weapons.Originally Posted by MaxxieForce Go to original post
Dude you're talking about survival games and looter not multiplayer shooters.Originally Posted by xxFratosxx Go to original post
- battlefield
-squad
-insurgency
-red orchestra
-rainbow six seige
-team fortress
-ghost recon phantoms
-planetside
-star wars battlefront
-gears of war from what I understand.
All with weapon restrictions based on ckasses.
You are clearly confused. Survival = DEATH MATCH (there is objective no difference), or LAST MAN STANDING, encroaching blue (now orange) anus of death and DEATH MATCH are what define Battle Royale. All, of the over 1,400 Battle Royale games let you go 4v4 as well. This game has LESS depth in terms of tactics then Quake III Arena, and is just as arcadey and unrealistic... It's a screaming stinker no matter how anyone tries to apologize for it or for liking it... Reviews or overwhelmingly negative, sales are in the toilet, returns are off the charts because it's a truly and profoundly horrible game.Originally Posted by Aiden_fierce Go to original post