🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Video Evidence of Bullet Trajectory Glitch

    This glitch has plagued this game since before release. It's EXTREMELY frustrating to fail a mission or storm a base and die, or to not be able to clutch a 1v1 in Ghost War PVP when your bullets are going left of where you're shooting. This happens very frequently. As demonstrated in the video I've posted to youtube, it happens for 2 full mags. It actually happens for 4 full mags even after switching shoulders but I didn't want to cut a long video, just a short demo.

    Ubisoft. FIX THIS. FIX THIS NOW. This is one of the worst glitches in the game right now that aren't outright crashes. I've heard feedback in the PVP community talking about this frequently. I'm sure it's been posted here already but I brought up some evidence of it happening after i took down some wolves. It's crippling my ability to win games in PVP and the time to kill is very low and to react to a random far left spray when I'm not even behind cover? That's death.

    https://youtu.be/bRcrvJjPaTQ
     3 people found this helpful
    Share this post

  2. #2
    Share this post

  3. #3
    due to this issue I've killed myself on extreme difficulty while I was sweeping the whole base but one soldier left... then this thing happened.
     1 people found this helpful
    Share this post

  4. #4
    Ubi-RealDude's Avatar Community Manager
    Join Date
    Oct 2018
    Posts
    4,946
    Thank you for multiple videos on this. I'll make a note to pass along right now.
     3 people found this helpful
    Share this post

  5. #5
    I've had the issue around 6 times since I posted this thread 8 hours ago. Here is another video where it caused my death against a mere 2 enemies. There are no objects in my path, and I'm shooting downwards from atop a small hill at a foot patrol.

    https://www.youtube.com/watch?v=DijiDST7uWo

    EDIT:

    I believe after more testing, that the bullet pathing issue is directly related to cover and objects, where change in distance and gradient adversely affects the space around your character. It seems that even though there is more than enough space to move and operate your rifle, the game believes you're crowding cover. As seen in my previous videos, change in gradient, and objects at distance in front of your character are registering as if they're right in front of you. As if your rifle is 10 feet long and not able to be pushed forward or properly shoulder, despite plenty of room being available. I believe this video provides a solid foundation for ubisoft to begin investigating what the cause of the issue is and hopefully provide a prompt fix.

    https://youtu.be/9chu-3qfWIs
    Share this post