Before play I understand the concept That game needs to be realistic in combat,you get 3 heavy atk and you death.
But after I played the multiplayer mode, that change change my opinion this game don't need too much realistic because of fantasy skill.
It OK and like it ,but that make game unbalace.
I'm new for this game ,but I want try to explain why I think should add up more HP for any hero.
Increase HP increase the realtime opportunity for excuses
Imagine usually you will be killed without doing anything in 5-6 sec ,but Increasing HP maybe 8-10 sec ,and that mean you have time for the opportunity to take back the opponent and it makes the battle look great!
How much HP should be added?
I not sure, maybe increase doubling or equal.
There is no gameplay reason that justifies the current heavies having more health than anyone else.
In games like Street fighter the heavy characters have no zoning tools, slow walk speed, slower neutral , less range on neutrals.
Here you dont have any of that on Assassins. And then assassins get punished by having reflex guard on top of it all.
Many charecter in figthing has more HP than for honor because of combo system.
Tekken 7 all character has equal HP that was 170 point ,and basic Heavy ATK not more than 40 point.
But for honor it not a figthing game right? ,they most focus in mutiplay more than 1v1 and I feel 110 -150 HP not enough for beset ,unless if you are master of game![]()