Title says it all, with the buff the charaacter (glad) is viable enough this needs to be addressed asap, its a move that is a damaging bash (unblockable, unparrayble) yet feeds less revenge than a warlord headbutt... its getting layered very quickly to cause 'no win' ganks... Throw toe poke just as a shugo lets a heavy go for example...
No problem with the damage or anything like that but its a setup move in a gank, and needs to give the revenge that reflects it.
Spamming won’t archive anything, is it really that hard for a lot of people to evade the same move over and over?Originally Posted by allenhollow Go to original post
When fighting two people, yes. Dodging the poke (only response) = getting hit anyway.Originally Posted by Gaser. Go to original post
The arguments you make seem more for the sake of being argumentative than actually talking objectively about the game, I mean in one of my posts you even argued against your own argument because you hadn't scrolled up...
You must be trolling. My first match back after a 2 month break was a full team of glads spamming toe pokes in ganks. It is ACTUALLY unstoppable.Originally Posted by Gaser. Go to original post
Dodge = eat a hit to the face or a GB or another toe snipe
Stand Still = Toe Stab until you have no more toes to stand on.
A single glad in 1v1 is not necessarily the problem it is when he is used in conjunction in ganks, especially with OP gank characters
You know with evading enemy attacks I mean stuff like interrupting them too.Originally Posted by Sweaty_Sock Go to original post
I personally don’t see much difficulty with a toe stabbing glad on the side line.
It’s a slow move from neutral and not that useful when using it in chains.
Also what has the last thing to do with any of this, It was literally my first day on this forum and i mostly use a phone. (Please stay at the topic with what your saying.)