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  1. #1

    Cut down on micro managemet

    As title says, some of the equipment should'nt need to have a quick slot. To cut down the micro management.

    Like sync shot and breach torch.
    When in need, it would have been much easier to just press (on ps4) R1 to tag with the sync, and square to cut fences.

    Also for example, when I'm empty of a grenade type, say mk2, it should automaticly switch to next mk1.
    In a hectic firefight, pausing the game to switch, is'nt fun.
    Same goes for syringe and rations .
    And the water canteen should have it's own button, if the stamina loss thing will be fixed

    Last one is the binoculars.
    I seldom use them in breakpoint, as they need a slot aswell.
    Why not set them on the same button as the drone, but as a hold for binos and push for drone
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  2. #2
    All consumables should be able to be used directly from the inventory. This is the only game I know where you have to equip medikits and other consumable.
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  3. #3
    When I replace a higher GS gun I wish it would remember my previous paint job and modifications. Jeez, that would help a lot.
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  4. #4
    Originally Posted by kniVes-6- Go to original post
    When I replace a higher GS gun I wish it would remember my previous paint job and modifications. Jeez, that would help a lot.
    Yes a default loadout setting for weapons would be nice. Say you are using a G28 and get a new G28, its very unlikely that you will set it up differently than the previous one. A totally better solution would be to remove the GS system, and have you just get the weapon 1 time out of a crate. As overall the GS system is dumb, and has no impact on the game other than annoying the player base.
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  5. #5
    Binoculars definitely needs it's own slot or keybind. Due to the current implementation I never use them. Total waste. I just use the scope on the sniper rifle I'm using.
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