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  1. #1

    Critical writers for gaming news

    These critics don't get it. Or don't care to write about it if they do.

    The critical writings about Wildlands were wholly addressed in Breakpoint. "Go here here, kill them. Go there, kill them. Wash rinse repeat.", They said. Now, in Breakpoint, you have do some 'real' work to hunt down your targets. Most of which arent meant to be killed. Finally! Some actual Operations!

    The next big gripe is the loot and gear score element. In Wildlands there was outcry (by critics) about the lack anything to do that would build the character & their gear up past standard specs. It was initially addressed with the Tier system (which I enjoyed for over a thousand hours) and then with Ghost Mode for bragging rights. In Breakpoint, from what I gather, is the gear score to a point unlocks missions and Golem Island. After that I dont know. But, i assume it will be busy work, bragging rights, and possibly future unlocks for DLCs.

    Now for the big one. Loosely quoting: "Breakpoint can't figure out what it wants to be, and it's a mashup of all of Ubisoft's previous games."

    Every game developer uses code from previous games in their new games. Each new game in a series uses elements the gamers seemed to enjoy from the game before it. Breakpoint incorporated ideas from gamers, elements from RPG style games it's made, and whatever Division is. BREAKPOINT IS WHAT WE ASKED FOR.

    The critical writers need to play the game more than 20hrs, to see how each mission is a branch of and ties nicely into the main story. Instead of picking the game apart to a point where I can't even make sense of their argument as a whole.

    What these critics should be writing about, is the experience needed as a developer to incorporate all of the elements we as gamers asked for into a game that works. A game that is just Massive in open world environment, storytelling, customization of player characters, enemy types and reactions to players...many more that I don't feel the need to write about at this time. Oh, the scope of work involved in this process to make the game. The unknown number of work hours put in. The actors, voice actors, producers, writers, CODERS, artists, managers, and financial professionals who made this happen for Us. Those people should be thanked. Not ridiculed with substandard critical writing.


    Thank You For Your Time.
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  2. #2
    Originally Posted by Ullr_the_Hunter Go to original post
    Thank You For Your Time.
    You are welcome! I agree that most critics useally don't phrase certain issues correctly or even understand the game, but I think that Breakpoint is in no way most of the Wildlands players were asking for. Let alone Ghost Recon fans. The issues that were brought up considering Wildlands can be addressed by pretty much an endless list of mechanics. That doesn't mean make Breakpoint the ultimate Ubisoft mashup. Because that is kind of what happened and there are some issues to say the least.

    DISCLAIMER: I'm playing the game every day for a few hours and I'm enjoying most of it. Mostly because I'm a sucker for this style of gameplay and there aren't many games like it. I could play Wildlands but Breakpoint did improve some points and that's why I don't go back to Wildlands.

    All reviews and critics aside, when Wildlands had a free weekend and trial or whatever in its early days, I played it. I played it for a day and uninstalled because it was just a mess. I couldn't picture any game that ran so poorly and one of my biggest issues was the driving mechanics. I never buy a game without knowing the quality I'm getting so I useally end up playing the more polished games. Since I'm a sucker for the gameplay I ended up buying it on sale and enjoyed it a lot, but the quality of the game in my opinion was not worth full price.

    Come in Breakpoint and oh boy. I won't go into the specifics but if you've played it for more than 20hrs, you know that it is very unpolished. The only thing I wonder is if the game has been tested before release? Probably has been but there is a deadline! Pretty much all ''reviewers'' talk about the microtransactions and that's fair I guess. But the actual state this game is in is just sad. In all aspects you can see that quality is lacking. It works, its fun if you enjoy the gameplay, but that pretty much sums it up.
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  3. #3
    I intentionally left out the 'glitchy' or unpolished parts of the reviews. As for microtransactions, almost all of the items you Could pay for are unlockable in the regular playthrough. Nothing has to be purchased. The critical arguments about the microtransactions dont seem to be made by informed people. imo.
    There are definitely a few game play controls and actions that need work. Snap to cover, bullet drop inconsistencies, base jump control, to name a few. Those things will be worked on and fixed. So, I wont be spending my time writing about it. There are enough comments about those things in the forums already.
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  4. #4
    ArgimonEd's Avatar Senior Member
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    Aside from the RPG elements, yeah the game incorporates a lot of stuff I saw the community asking on wildlands forums from 2017 to 2018
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  5. #5
    Originally Posted by Ullr_the_Hunter Go to original post
    The critical arguments about the microtransactions dont seem to be made by informed people.
    It seems that the hate surrounding the microtransactions are a bit blown up indeed. This game is in no way pay to win and as you said almost everything is unlockable in the base game. But there aren't a lot of cosmetics and the cool ghost helmets and other gear items are very pricey. I won't buy them but not everyone can resist or even care that its expensive, therefore this could be called predatory. In no way does that detract from my experience but it should not be the norm, which it has become in ''triple A'' titles.

    Ubisoft has created a nice world with high potential but why focus on that when everything is kind of a mess? I think that's where reviewers get stuck on. I'm looking forward to what will come though.
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  6. #6
    Snowie-'s Avatar Member
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    These defenders don't get it. Because they just can't get it.

    This game you are defending, it is an unfinished game being sold at full price. If you are defending all that **** in game and asking everyone's patience, well unfortunately then I'm gonna ask you to buy a car at full price without doors, rims, mirrors, glasses, headlights. Then all you need to do is just be patience and wait until they slowly provide you these components, no big deal right? Afterall, you don't need those things to be able to drive a car. Well obviously "it wouldn't work as you expected", but it will in time. Just give it some time

    Yes it's just a mashup and even worse than Wildlands. Wildlands at least had a proper country layout instead of a billion of trees randomly placed everywhere. I don't know is the game I'm playing an island or just a random forest at Amazon.
    Not every game developers uses %90 of codes from previous sequels, only the lazy and cheap ones do. Do you know why?
    1. They are so extremely lazy.
    2. There are still so many people buying their games and let alone that, defending those craps.

    Look at CD Projekt RED. Your comparement is I'm sorry but truly laughable. "Others doing this, so it's ok if they do the same as well". Blizzard brought monthly subscription plans to play World of Warcraft. Are you going to defend the decision if ubisoft implements the same feature as well based on other bad things? I'm sorry but comparing something with similar or bad things won't take you anywhere but to keep taking a step without moving an inch.
    You want a proper comparison? Compare Witcher 2 and Witcher 3. Compare Witcher 3 and Cyberpunk 2077. Then see for yourself how a new game should be done. Then recompare Wildlands and Breakpoint.
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  7. #7
    Cyberpunk 2077? That's out now huh? Compare buying a vehicle to a game? Not anywhere near the same fella. 😬
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  8. #8
    Snowie-'s Avatar Member
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    It will be very soon. You don't really need the game to come out honestly to notice they didn't copy paste Witcher 3.

    It doesn't matter it's near or far. The idea is the same. Obviously car would cause a lot more problems than a crap game but they are both products being sold at full price and it's everyone's right to demand a fully functional product. But if you wish to ease up the distance between them, you can compare a software you bought to do your work instead of the car:3 Oh gosh, imagine the software you paid it's full price keep crashing, having lots of annoying glitches, lots of idiotic restrictions... It's not cool man, not cool at all..
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  9. #9
    Originally Posted by Ullr_the_Hunter Go to original post
    Compare buying a vehicle to a game? Not anywhere near the same fella. ��
    No ****, Sherlock.

    There are still bugs in the game that I reported in the Tech beta. And some of them are game breaking like the interaction points not working and animations that bugs out at the worst time. This is not acceptable. Although I haven't tried it, and likely never will, I'm sure the MTX part works. It always does.
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  10. #10
    Originally Posted by Ullr_the_Hunter Go to original post
    TL;DR
    The looter shooter ££$"35 is NOT what we asked for. That mechanics is 90% of what people are complaining about and I agree with them. It's **** and it's a dumb and lazy way to try to squeeze out some extra dollars from us.
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