Have made a nice new Tank build with the spotter and linked laser pointer and it works perfectly
"Hive Defender"
Spec: Technician
Armor 282,5K
Health: 131,0K
Hazard Protection: 101%
DTE: 85%
WD: 29%
AR: 37%
Rifle: 15%
Gear;
Mask: Gila (Nightwatcher) 26% Haz Pro, 52% DTE, Perfect Spotter (20% WD)
Chest: Fenris: 19,7K HP, 16,7K Armor, 14% WD, Unbreakable, Insulated
Holster: Fenris 44,5K HP, 24% SH, Devastating
Kneepads: Gila 11,5% Armor, Hard Hitting
Gloves: Gila 25% Haz Pro, 12% AR, Compensated
Backpack: Murakami 7% Armor, 14,6K Armor, 10,5% HP, Vital, Safeguard
Weapons:
Primairy: Custom P416 G3 (any AR will do), Preservation WITH Linked Laser Pointer
Secondairy: Diamondback (for extra armor while reloading) or Merciless (for extra damage)
Sidearm: D50 (Any sidearm will do) with Wascally to be immune to 1 ensnare effect
Skills:
Defender Drone, Artificer Hive,
it doesnt matter what mods you put in because you wont use the hive (leave it on your back) and Drone timer keeps getting reset by the hive, so you have an unlimited Defender drone which gives you 80% damage reduction and IF your armor gets destroyed you have your unbreakable which gets it back to at least 70% depends if Safeguard is active which then it will get 100% back,
With the Perfect Spotter and the Linked Laser Pointer you get instant extra damage on the enemy you target, but be sure you have at least 5 yellow for spotter/perfect spotter to become active
This build is not finished yet, I am still looking to replace my 3rd Gila for anything else but cant find any which i keep my 11 Blue and 5 Yellow and also keep the 100% Haz Protection
The difference would be applying the effect to a group in one go vs painting them one at a time with the pointer....does it make using the pulse useless?
I'll be surprised if it stacks but I haven't tested. Instead of the shooting range maybe toggle your settings to show damage numbers and see what you get in the open world.
nop, nothing on the talent says this and using it now for some time and it does work on every target not only 1 per 10sOriginally Posted by a19awesome19 Go to original post
Been using it for some time have ya?Originally Posted by Styxs_NL Go to original post
You can't always trust these developers. Nothing about ranger talent says it works with assault turret. I know it won't proc BTSU gloves despite being a "pulse status effect". It shouldn't take too long to test the thing in the shooting range. Much less time than writing a forum thread and waiting for replies.
go ahead test it if you dont take my word for itOriginally Posted by a19awesome19 Go to original post
I am using it on my build for at least 4-5 days now, and it is working, and Spotter and pulse combo before TU6, it never affected only 1 enemy.
ps. BTSU only procs IF an enemy has an "Effect" that Affect HIM and not affect you, so its logical that pulse or any form from it wont trigger BTSU, and if Ranger is triggered by a turret it must be a bug, because ranger only works for the weapon its on.
I know some of the stuff is bugged like the artificer hive (the "Reviver Hive" bug) but this linked laser pointer and spotter/perfect spotter works
WOW......
`Drone timer keeps getting reset by the hive, so you have an unlimited Defender drone which gives you 80% damage reduction and IF your armour gets destroyed you have your unbreakable which gets it back to at least 70% depends if Safeguard is active which then it will get 100% back`
Tnks man! New to the Technician mode so appreciate all your build comments!![]()
You necro'd a thread from almost 2 years ago....Originally Posted by EtonieE25 Go to original post