🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #41
    Disable health regeneration on extreme mode. Injuries happen more often. Should be at least 75% chance of injury on extreme mode.
    No unlimited bandages, but can be crafted.
    Food rations and water are needed to survive, not just for buffs.
     1 people found this helpful
    Share this post

  2. #42
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    Originally Posted by Gr0dede Go to original post
    Hi,

    I'd like more accurate damage for the sniper.

    A .338 MUST one shot everyone, it's a fact. I know it's a game and it wasn't intended to be a realistic or a simulation game but that is a too bad point to ignore it.

    My mk14 need 2-3 shots on a simple riffleman...!!!??? I know it's a 7.62 but damn, 3 shots?

    That's really the only point i wanted to be fixed. The deployable bipod would be a great improvement too though.

    I think the sniper .338 need much more damage but less manipulation, like for example, can't be fired while stand up, less speed while moving with it etc...
    I know several cases here on Brazil of people who got shot with a 7,62 and survived.
    Share this post

  3. #43
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    You just said that with the ballistic advancement's we have...And goes to say that a 7.62 should 1 shot kill at the torso?
    No...2 to 3 shot's it's all good.
    And here on Brazil, most cops only use 3A body armor, no rifle plates.
    know a case of a cop that got shot on his stomach (Torso) He continued fighting, not like he wasn't hit or something, but was either fight or risk being killed by the soldiers of the drug factions (The name we call cartels around here).

    And the explanation for you last comment, I'll tell you the same thing my teacher told me, Once you are in Flight or fight mode, you are flooded with adrenaline, this helps you to keep going even when you are hurt, what kills isn't the impact of the bullet, what kills is the blood loss.
    Unless you manage to hit the heart, or a major blood vessel like: Superior and inferior vena cava, the aortic artery, femoral artery, popliteal artery.
    The person will take more than just a few seconds to couple of minutes to bleed out and turn off the lights.
    Lol there are cases where a person was shot by a shotgun to their chest and ran a couple of blocks before dying.
    And by running I mean sprinting.
    And what happens when you are unaware is that, sometimes as a mechanism of defense, when somethings really terrible suddenly happens, your brain will shut down to prevent you from suffering.
    It's almost instantaneous.
    Doesn't happen to everyone, but happens a lot.
     1 people found this helpful
    Share this post

  4. #44

    More weapons and gear options

    1. Different gun belts and holster options.
    2. Plate carriers should look like they actually have plates in them
    3. M40A5 sniper rifle
    4. M60E4 machine gun
    5. M240B machine gun
    6. M16A4 rifle
    7. M110 SASS
    8. Bring back kryptek camouflage
    9. ACE Galil (5.56 & 7.62NATO variants)
    10. Change standard DMR magazine capacities to resemble their real world counterparts.
    Share this post

  5. #45
    1- R1 (PS4) cover swap. Current animation/ system is frustrating

    2- cover needs to be “lighter” and less “sticky”. its a bit like getting pulled into it with a large magnet. Also finer movements when in cover. Feels very clunky right now.

    3- enemy AI, needs updating. Use of flashbangs, frag grenades. 5 star alert system as in GTA/ wildlands to escalate situations.

    4- blind fire behind cover/ in a doorway. Also blind throw of grenade behind cover/ in a doorway. The amount of times I've died exposing my body to shoot when getting rushed.

    5- night time needs to be darker, to bring NVG and thermal into the game. At the moment I never really need to use them and I’m 70 hours in.

    6- when in prone position, lateral movement and commando roll animations.

    7- pick body animation needs to be 50% faster. Run with body needs to be 25% faster. drag animation would be ideal. Use stamina depletion to balance this.

    8- FOV slider/ move camera back. It’s too close to body and is a nightmare when Indoors.

    9- when turning mini map off or in dynamic, can we have a button that switches it on and off Without having to go to settings every time.

    When picking up loot/ looking for intel it’s annoying having to stealth a base, then go to the menu to switch the map back on so I can find the bloody intel etc.

    In dynamic mode the map always stays up when near enemies. Can we press down on the d pad (console) to switch it back off?

    Allows me to stay immersed without the annoyance of going back and forth in the settings.

    10- more variations of patrols, enemy squad make ups to challenge me in the open world. 2 guys near a bike... x 100 instances gets old fast.

    Think more wolves with drones/ tanks. Sentinel chopper/ vehicle squads.

    Squads of 5-10 mixed units patrolling the wild searching.

    PS- just read this now And it’s brilliant- tactical watch/ indicator that gives both time and compass instead of the map on extreme mode.


    Thanks
     1 people found this helpful
    Share this post

  6. #46
    Originally Posted by Lone_GhostWolf Go to original post
    i agree with more cosmetic options, but micro transactions are whatever. almost all of it is just cosmetic stuff and doesn't affect gameplay. and the stuff that isn't cosmetic u can find somewhere on the map. i am kinda sad that the stealth balaclava is ghost coins only, as i was always wearing the same looking item in wildlands. just more cosmetic options plz and an option to remove the chin strap on helmets just like the "blouse boots" option
    I think you’re giving them too much credit. There are so many things in Wildlands that were in the base game that are now locked by ghost coins, and that’s a low blow. If I buy a game for $60, I want $60 worth of content. Personally, I think the selling point of a game should be the game itself. If you can’t trust your game to sell itself, there’s something wrong.
    Share this post

  7. #47
    seoge's Avatar Junior Member
    Join Date
    Nov 2015
    Posts
    17
    MK18 - the primary weapon Which NOMAD held in PROMO.
    I can't still understand why the hell you guys not put in this gun in game but showing up in advertise, promos, even ****ing Nomad action figures.
    Share this post

  8. #48
    Flanker1Six's Avatar Senior Member
    Join Date
    Aug 2013
    Location
    US
    Posts
    2,125
    1. Offline mode
    2. Realistic ballistics (I'm not quite sure how a 9mm MP5 does the same, or more damage as a 5.56 x 45 assault rifle, etc.) and damage modeling on Extreme mode.
    3. Realistic muzzle velocities and ballistic drop (as advertised in the pre release PR campaign---at least on Extreme mode)
    4. HUD compass at the top of the screen (should be an option as many don't like this)
    5. Smoke grenades
    6. Being able to fire our pistols while driving
    7. GRW style gun smithing (different barrel lengths [that change performance] all scopes can be mounted on anything with a rail)
    8. Better enemy AI (they watch all around themselves instead of just one direction---the road patrols are particularly unobservant, with longer visual horizons)
    9. ACR in multiple calibers & M60E6
    10.Face and hair models from GRW
     3 people found this helpful
    Share this post

  9. #49
    Snow_7c's Avatar Member
    Join Date
    Jan 2019
    Location
    Barcelona
    Posts
    216
    I'm sure a good patch will come soon

    01.- Is my connection good? (Ghost WAR)
    02.- Do you help me? Request help in PVE Coop Missions.
    03.- Variable proportion of the HUB
    04.- Fix Textures problems
    05.- Orientation and volume of unrefined sounds
    06.- Improve climbing stairs
    05.- Being able to hide the weapons (Wildlands)
    06.- Two weapons only (extreme mode)
    07.- Be able to delete the equipment presets
    08.- Ability in prone position can strafe or roll, or one of the two.
    09.- The keyboard delay. It works well but sometimes there is delay
    10.- Better enemy AI
    Share this post

  10. #50

    Increased sense of being hunted

    So my buddy and I were talking about this while playing last night and I saw someone else mentioned the notoriety system should be brought back. I 100% agree especially since the wolves are supposed to be hunting you with a vengeance. I think being spotted by a drone or causing enough commotion with sentinel or the wolves should put you on the radar so to speak. Wolf and sentinel patrols should actively seek you out and once contact has been made it should be a fight for your life unless you can escape or hide. I can recall one of my favorite moments when we played wildlands where we alerted the unidad during a mission and they came after us with everything. We struggled to complete the objective and then were forced to flee on foot through the jungle all while being chased by unidad. It reminded me of the scene from tears of the sun when they had to defend a line then peel off and fall back to the next and so on and so forth until they got away. It was one of the most intense moments I experienced in wildlands and I’d like to see that again because In it’s current state, the enemies in breakpoint just forget that you're in their AO causing all sorts of trouble. I apologize for the lengthy read but I’m sure alot of you agree with me.
     1 people found this helpful
    Share this post