well yeah golem island is the first raid from what i heard. but still y for SNR only??? i want the high power scopes for that but i want the Acog for at least ASR if not SMG tooOriginally Posted by edimus1 Go to original post
i agree with more cosmetic options, but micro transactions are whatever. almost all of it is just cosmetic stuff and doesn't affect gameplay. and the stuff that isn't cosmetic u can find somewhere on the map. i am kinda sad that the stealth balaclava is ghost coins only, as i was always wearing the same looking item in wildlands. just more cosmetic options plz and an option to remove the chin strap on helmets just like the "blouse boots" optionOriginally Posted by Novaffliction Go to original post
Make the difficulty consistent along the gameplay. The game can go from cake walk to insane to caker walk in 3 minutes.
Enemies shouldn't be so spongy. It kills the immersion, sometimes to a really riddiculous levels.
WHERE THE HELL ARE CUTSCENES? I'M DOING SO MANY MISSIONS AND I'M GETTING NO CUTSCENES. HOW I'M SUPPOSED TO GET INVOLVED WHEN I SNEAK IN SOMEWHERE TO PULL A FREAKING LEVER.
I would like to see the auto presets taken out and make it so I have to choose it as a preset, so it will make breaking down my trash/junk gear and items. This is a time consuming issue for someone who switches between all 4 classes just to have to swap all my stuff around so I can destroy the stuff that's now garbage
1. Shoulder swapping in cover
2. More item wheel slots or remove the permanent items as to make full custom item wheel
3. Better npc reactions, not so obnoxious and repetitive
4. Slower more controlled crouching cover movement
5. Ability to shoot while sliding
6. Shorter and more varied takedown animations
7. Ability to move while aiming prone
8. less predatory practices eg ghillie top for ghost coins
9. Realistic and relevant stats to gear eg minus speed and plus damage resistance for heavy gear, minus ammo capacity and plus stealth for light gear ect
10. Tangible camo reference mgs3 or phantom pain
Would like to have realistic Detection
I'm a stealth player I would like to not always be seen especially in the dark, kind of like the splinter cell series, make night time immersive like a tool to use at your advantage, make it hard for the enemy to see you and have to rely on flashlights, I'm always hearing them say they can't see it's dark out. Make that a thing it'll be way more enjoyable to sneak around and the enemy not see you unless your close enough like in there faces.
Would be nice to have a meter to tell how hidden you are as well. That's what made the splinter cell series so great and rewarding. being sneaky in the dark
I want that same rewarding factor in breakpoint. Thanks for reading![]()
1- Better movement when turning your character around. It moves like a 18 wheeler now and i have to Aim turn when on ledges.
2- Faster Ladder navigation. Getting on and Off.
3- Ability to delete/dismantle default preset weapons and gear for other classes when on another preset.
4- Allowing the equipment screen to stay open after equipping an item to immediately dismantle the remaining. Why do i need to click so many damn times to navigate this feature.
5- If solo give priority to the Driver seats when entering vehicles with multiple seats/cockpits.
6- Higher/Better zoomed Scopes for us snipers out there. We get by just fine now, but it all feels the same.
7- Why don't enemies you kill in vehicles not drop any Loot? Almost makes killing the patrols pointless.
8- Why are the NPCs so negative to my being around them, They are to damn angry, like they legit hate us. Silly millennials.
9- Add a tactical view to the Binoculars to clearly display drone weak points / perhaps for bases as well, like slice-able fence here...etc.
10- Allow BULK actions when buying, selling, dismantling and crafting. This space bar spamming gets real annoying, real fast.