i agree with this.Originally Posted by Walter-M Go to original post
1) Total removal of Gear level - find which ever employee thought bringing this bulls**t system over from Division was a good idea and transfer him back to the Division team or Pink slip him.
2) Improvements to gun smith -
a) I should not be limited to what attachment I can put my weapon
b) Let ME chose what my RoF is for ALL my weapons. guns like the G36, MP7, P90 etc should not be restricted to 3 round burst or fully automatic
c) Barrel length should be optional if its possible with that weapon
d) I shouldn't be having to re-outfit my weapons/ reset camo patterns everytime I equip a new weapon of the same model (but ultimately this should not be happening period as I should not be having to equip weapons of a higher gear level)
3) improvements to the menu system - the current menu probably works fine on a PC with a mouse but its a complete ball ache for us console plebs
4) Shop should be cosmetics, consumables, attachments and vehicles only. weapons should be colectable/unlockable only, armour should be purely cosmetic in value
5) Ai needs to go back to school - I cannot believe I am saying this but the Santa Blancka sicarios in wildlands are geniuses compared to Sentinel PMC operators
6) ability to equip a single primary weapon - a player should have to choice between 1 primary weapon and 100% ammo capacity or 2 primary weapons a 50-55% capacity for both. I despise that I was forced to equip a 2nd primary weapon in order to get my gear level (that should not be in this f**king game!) over 40
7) Ability to sell equipment on unused loadouts - your class should only effect your 'skills' and 'perks' your weapons and armour (again gear level should be stripped from the game and the employee responsible for its inclusion formally actioned). I should not be having to constantly update my classes in order to sell obsolete gear. at the very least I should get a notification that the weapon I am trying to sell/dismantle is on another build to confirm whether I want to get rid of it
8) Make the wolves look like soldiers. - the Wolves are supposed to be soldiers of Ghost level calibre... and they look like a bunch of clowns. they look about as intimidating as imperial storm troopers and stand out as much as one too. I understand hiding their faces. modern militaries across the world are looking into adding mandibles and face masks/guards to SF operator equipment.
a face off between ghosts and wolves should look like a battle between the best of the best. minus the shoulder rocket and optical camouflage (well to be fair I think the wolves having optical camo in small quantities would actually work) I would have taken more inspiration from the original future soldier concept over making them look like a bunch of overcoat wearing muppets in funny helmets
9) Camo Patterns should not be locked behind PVP game modes. I understand giving PVP players something unique to make it worth while but that should be in the form of badges/insignia and perhaps variations on weapons (like the scout models, assualt models etc). camo patterns should be PVE accessible or usable from the get go.
10) Did I mention gear score needs to go?seriously. Gear score worked in Division and it worked well. it was a new series and a new IP. it fit in with the hand to mouth theme of a very chilling story line like a biological attack on the US and the player being part of a desperate operation to bring the nation back from social collapse.
it does not work in a game where you play as one of the best equipment military units in the world such as the ghost recon series
After playing this game since October 1st and with all the Bugs and Glitches that will hopefully be patched. I have to say the number one thing they need to change is the Gear score. I tried to give it a chance but it does not belong in a Ghostrecon Game. I hope they do release a Ghost mode and do remove it from there atleast. Theres other ways they could have added rpg elements without gear score like making weight matter and effecting speed and wearing plate add defense and have camo increase stealth depending on the environment.
If Ubi could somehow find a way to make the cover system manual instead of automatic/sticky, I'd buy every season pass you can throw at this game. However if this isn't possible due to the lack of spare buttons on a controller, an option to toggle off the cover system altogether would still be greatly appreciated
1. Being able to drag bodies.
2.For cosmetic, Stop randomizing the equipment on vest. Make it like wildlands where depending on the weapon you're using is the equipment you're Carrying On your chest. As well as class and etc.
3.Being able to use slings.
4. Being able to customize the color scheme of gear from main characters like Fix-it pants.
5. bring back short barrels for assult rifles
6. Different type suppressors for side arm. Because the blocky looking one got old.
7. Smarter AI enemies
8. Being able to rope down from a helicopter
9. The mud collection for the primary weapon waas fixed but not for the side arm
10. Bringing back the binaculars set up from Wildlands, By pushing down on the Directional pad, and moving the mission intel by left side of the touch pad.
Thank you.
1. Bring back the unique classes from Wildlands for Ghost Wars. PVP classes in Breakpoint are laughable and are so lazily done. It's really unbelievable we're even playing the same game made by the same company. Classes in Breakpoint Ghost Wars are an utter disgrace compared to the awesomeness of classes in Wildlands Ghost Wars.
2. Get rid of the battle Royale crap in Ghost Wars. Picking up gear instead of staring WITH FULL BATTLE KIT. Shrinking circle of fantasy land ********. If me and all my gaming friends wanted to play BR game's we wouldn't look to Ghost Wars in Ghost Recon. Leave the Fortnite crap for the Fortnite kiddies WHILE THEY PLAY FORTNITE. Get this trash out of Ghost Wars.
3. Fix sliding. Sliding all the time everywhere is utterly ridiculous. I appreciate the effort to implement a realistic thing that happens when negotiating terrain. However sliding happens way too often on even the smallest angle of decline. In addition we slide way to far on minimal decline(5% to 15% slope).
4. Unique Gear or options for Ghost Wars classes.
-C4
-Flashbangs
-Binoculars(every class should have access to Binoculars)
-Drone/radar jammer
-Mines
-Unique classes
-Every player/class having a sniper rifle and a shotgun or AR is beyond absurd
-Medical Drone
-Mortar Drone
-Decoys(fool drone, IR, scanner)
6. Medics in Ghost War are a joke with no Medical Drone and their throwable med kit being utterly useless with automatic health regen.
Originally Posted by ST7A Bad Karma Go to original post
Don't you know that in real life even highly trained special ops soldiers are unable to traverse inclines/declines greater the 15 degrees without sliding to their possible death.
I too believe this is over aggressive and in no way adds realism to the game. This is made even worse by the fact that Breakpoints map is far more vertical then Wildlands was. Wildlands had some mountains and steep areas but Aurora has far more.
The death slide would be acceptable if it wasn't so overly aggressive in how quickly it damages you and if they offered some way to counter it such as moving your character sideways during the slide or pressing in the opposite direction, something. One thin you can do that helps some is even though you shouldn't have to do this, when going down a slope that you know is going to engage the death slide mechanic crouch before you descend and slowly move down. I've found that this will eliminate most chances of the death slide kicking int. It is annoying in how it greatly slows down your movement but at this point we don't have many options.
1. Bring back unique classes, unique grenades, unique MULTIPLE gadgets and/or physical abilities for Ghost Wars. Basically the amazing, awesome, incredible classes from Wildlands Ghost Wars.
2. Ability to use Binocs by default in Ghost Wars and PVE. Binocs should always be available just like they are in Wildlands. Also the ability to choose C4, Flash Bangs, or Mines in Ghost Wars.
3. Ability to pick up thrown medkits, C4, mines in PVE and PVP. Basically JUST LIKE WILDLANDS.
4. Ability to bring up the compass without the objectives window. Also any time we look down sites or through binocs the compass should show at top of screen or top of our optics.
5. Ability to invert the look or VIEW for Y axis for drones and helicopters without inverting Forwards and backwards flight control! Again, just like Wildlands. Flying Helicopters in Breakpoint is driving me insane. Same with drones. I'm having to unlearn/relearn 30+ years of gaming because Breakpoint flight control for Heli's and Drones is utterly ridiculous.
6. Ability to set a primary objective for missions then have the primary objective "focus" or snap to that location on my map so I know where I'm going.
7. Free for all weapon selection in Ghost War/PVP needs to be reviewed. Everyone having a sniper rifle as well as amazing close quarters weapons is a bit much. Again, look to this game called Ghost Recon Wildlands for inspiration.
8. Give classes in Ghost Wars more oompf. The classes for Ghost Wars in Breakpoint are a so boring and generic compared to the awesome classes in Wildlands.
9. Sliding is over tuned. While I appreciate the effort to implement realism into terrain negotiation, as a Veteran that spent my entire military career and most of my adult life as a ground pounder, I can say with confidence that while sliding and falling on your face happens a lot while in the field, it's not a constant thing like I"m seeing in game. We slide too often on even the smallest of decline(like 5 degrees to 15 degrees decline!). When we do slide we slide way, way, way too far. Sometimes I'm sliding like 30 to 40 yards on dry dirt and grass. That's just not realistic guys.
10. Get rid of the Fortnite crap in Ghost Wars. Get rid of the pick ups. We should start the match with our full combat kit. C4 or Mines or Flashbangs or Frags, Drone Jammers, Med drone, Binoculars, etc. Also get rid of the bullcrap Fortnite circle zone mechanic. That's what the radio tower in the center of the map is for. The tower worked just fine in Wildlands. All you're doing is selling out to Battle Royale FOTM garbage. Ghost Wars in Wildlands is amazing. No need to reinvent the wheel.