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  1. #1
    JHemp12's Avatar Senior Member
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    Nov 2017
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    507

    Holster weapon/Permanent weapon paint/Remove belt/more item slots

    These are a few options I would like to be added to the game. In Wildlands, we could holster our weapon around civilians to keep them from freaking out. It would be nice to have the option in Breakpoint because the civilians can get really annoying repeating the same line over and over again when you are around them with your weapon out.

    Weapon paint wears off way too fast. I have to reapply it every few minutes. It lasted much longer in Wildlands. It would nice to have the option for your weapon paint to be permanent so those of us who like our weapon to look good, don't have to constantly reapply the paint.

    An option to remove our belt would also be nice.

    It's awesome that we have so many different grenades and gadgets in Breakpoint but sadly we don't have access to enough to slots to use them all. I tend to not use most of them because I get tired of having to constantly go to my loadout and changeout my item slots and to make matters worse, only 4 of the slots can be changed out. It's especially frustrating on pc because I have plenty of options for hotkeys for more slots.
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  2. #2
    Opening the item wheel should let you choose from all the gadgets you have tbh. You can pause the game and change your equipped ones at all times anyway. What's the point of limiting my inventory if I can still switch C4 for bazookas in the middle of fighting a tank ?

    Also, stuff like Binoculars and Breach Torches shouldn't need to be equipped. Binocular should just be down on the dpad like in WL and the Breach Torch should just be a prompt whenever you're next to a fence and have 1 in your backpack.
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  3. #3
    the belt goes in tandom with the vest. Remove the vest, the belt goes too. otherwise all good points. Also there needs to be a better, at least moderately stealthy, way to take down drones. Many of the flying ones simply cannot be dealt with without alerting the entire base, and cant be ignored because they will spot any dead bodies not hidden inside a very short window.
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  4. #4
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