XP progression after level 30
What about a system that continues XP progression after level 30? Upon reaching a certain amount of XP would reward a loot crate, the contents of this loot crate could be gear, weapons, Skell credits, additional xp, battle reward points, a small combination of any reward we currently have access to. Even boosters, something, anything. The Division has a similar system which rewards a “field proficiency cache” after reaching level 30. Can we not do this in the Ghost Recon world?
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