Hi Ubisoft, over my many, many years playing GR, you all have done a nice job implenting player feedback. I have 3 recommendations to improve Ghost War that I am hearing dominating the headsets when I play PVP.
GRs draw is it's attention to detail on stealth gameplay and tactical operation. Breakpoint falls short of that in what's the most glaring issue, player movement. Players move jerky and aggressive, even in prone it doesn't allow you to crawl slowly and stealthy. It's jerky and fast thereby giving g away position. Additionally, players can run like cheetahs for almost half the map, which is unrealistic and takes away from the injury system. That needs to be slowed down. Wildlands had movement spot-on, not sure why that wasn't carried over?!
Two addl things that need improvement:
1) eliminate the shrinking map...everyone hates it
2) add bullet sounds to ghost war when you hit someone. The campaign has it, but PvP doesn't. You can't tell if u shot someone or not.
Thanks for listening