From: Fredrik Thylander
"Well cluster seekers are meant to only hit where targets stood when you pressed the button. They shouldn't seek that's why they work well now but we are working on fixing that."
Is he for real
Source: https://twitter.com/Thylander/status...00664187445249
Reddit: https://www.reddit.com/r/thedivision...seeker_in_tu6/
Apparently they intent to make skills useless and force players to only use bullets. If Seeker mines aren't meant to seek they should be called something different. Surely it works just the same as throwing grenades, you press the button, target an NPC and at that moment he moves to another location. Most of the times they are just as useless, although can be a good way to get them out of cover. Simply intent to throw one, if the NPC moves out of cover cancel the grenade and shoot him instead.
Seekers not meant to Seek.Originally Posted by Freudian-Slips Go to original post
Guns not meant to Shoot.
Healers not meant to Heal.
Tankers not meant to Tank.
In the end this results in Players not Playing so I guess the that fits the theme.![]()
This once again proves that English 101 is not even their weakest link.
The word SEEKER does not mean what it means even translated in Ubisoft's covered countries. What's the difference between a grenade & a seeker mine then? Oh right... the seeker can move to a previous location & detonate itself in another wrong location?!
Can we apply his logic the same with bullet registration issues?! Bullets are not meant to hit what you aim!
You can't just make this stuff up...