Please boost the faction points for faction missions cause at this moment it can`t compare with the amount of points that you can get in PVP , im not saying that PVP is bad but there are people that prever PVE including me, it force us to play ghost war for more points do fill up the daily progression, it would be nice if we could do that just in PVE so please ubisoft do something about it.....
There are 2 Factions.
Both of them give you 1 mission per day rewarding 100BP, 2misions rewarding 50BP and 3-4 Missions rewarding 15BP
Just do the 3 best-payed missions of each faction and you are done for the day (2x100BP+4x50BP=400BP).
Only problem for me is, that those missions are repetetive and boring AF... so im doing one half of my daily-cap in PVE and the other in PVP.
Even if i don't really like PVP in Breakpoint, 3-4rounds per day are possible and at least not that boring as those PVE-missions.
I've played games with worse caps but in a different context I guess, so the 400 cap isnt the issue for me at least. Its the missions themselves that really annoy me, some of them are fine, destroying the drone, destroying the truck, defending the computer, eliminate the squad, etc... Of all the missions, I really dont like stealing vehicles, I'm incredibly bad at them. The trucks armor feels paper thin, so when the game tells me one of the daily 100 point missions is a ****ing steal the truck mission I have to skip it. Thankfully I got lucky and RNG'd the only 2 blueprints I actually wanted from battle rewards and theres nothing driving me to continue doing these really.Originally Posted by Chapisat Go to original post
I also hate the 400 cap, but I'm starting to think they will implement a Premium Paid Battle Pass to remove the cap and have extra and better rewards down the line. Because I see no other excuse why add a cap.Originally Posted by Chapisat Go to original post
You can complete the main faction mission and get the 400 cap in like an hour or 2, but there are also those extra smaller missions that are now useless and could have been farmed but quite useless if you already reached the cap. You are capped enough if you did all the missions daily, it's not like you can do more after you finished all the faction missions right?
I agree with the above, but the issue remains that games that have time limited content that then goes behind a pay wall stop been fun very quickly.
They could either add 20 days to the time limit or increase the cap to 500. The repetitive nature of the missions and the drive to unlock the content gets only fast.