I like the idea of giving us a full screen indication that we have entered enough cover to make us harder to see. That said, it doesn't have to black out the screen so bad that I lose my peripheral view. I also love the idea of slightly holding ADS so that I hold my breath but what was once a flawless execution in the closed beta, is now a complete hindrance to anyone actually using it. When used, the scope completely blacks out while "focusing". So I lose sight picture while simultaneously having to hold my breath longer to adjust. I noticed these issues less than 5 minutes into the game. Please fix them. I know they can be fixed because neither of those problems we there in the closed or open beta.
EDIT: Just gave away my position in game and got slaughtered because a DMR emptied the entire mag when I pulled the trigger. Apparently it identifies as a LMG. All jokes aside though, this shouldn't even be an issue and somehow it is. Also, got spotted by a helicopter while I was in "prone camo". Tried sniping enemies on rooftops of composite factory but couldn't due too "invisible wall". Can see targets clearly but ricochets off nothing when bullet reaches target.
FYI: To fellow gamers reading this, I logged almost 100 hours between both betas and none of these issues were present. So if you're experiencing them too please say so, that way they will be recognized and addressed.