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  1. #1

    About classes

    Is it just me (and it could be) or is there really no point to bothering with other classes besides the sharpshooter? Assault just seems to go against the grain of what GHOSTS is about, uses weapons with really small engagement ranges (especially since the entire game operates in really small engagement ranges, assault goes even smaller than that), panther similar issues but also highlights how inefficient the CQC melee moves are. Medic I suppose is cool if you are going to support others, but on its own is lackluster aside from self reviving. Please help dissuade that other classes are worthless with some alternative perspective. Thanks.
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  2. #2
    Maybe this is actually more of an issue with which weapons are worth using, as sniper rifles and DMR's are the only ones that shoot very far before the extremely over exaggerated bullet drop and power drop off makes them a joke. Could ranges and power be improved across the board for these guns?
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  3. #3
    I take out snipers from 100+ meters away with my SMG as a Panther just fine xD (when I'm not using my Recon-A1 as a secondary anyway)

    I know 100m isn't sniping, but it's far enough away to work for me. I did like sniping a lot in Wildlands tho, my longest range kill was near 750-800m (which was pretty much as far as you could be before enemies despawned)
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