So you have to buy the best card on the market to play at 1440p at a good frame rate...that's kind of ridiculous. The game is not optimized well at all for 1440p. That card shou drun the game at 100fps average at 1440p.Originally Posted by HiCAD Go to original post
I have a 9700K and 2080Ti on a 4K TV (I’m about 5’ from the 75” screen - so I can appreciate 4K resolution)
I could easily get over 60fps with HDR at 4K on Ultra but the image was soft as hell. From what I could tell, the AMD sharpening setting had no effect... does that even work with Nvidia?
So I tried Nvidia’s freestyle sharpening filter. That worked wonders but really exaggerated what is best described as small “macro blocks”... like you would see on highly compressed MPEG video.
I then turned off Temporal Injection. Wow. That’s like some kind of brutal compression algorithm. Makes everything blurry AF.
Of course, turning Temporal Injection off, my frame rate took a big hit. I was seeing 40fps.
So I then scaled the resolution to 80% and got back to 55-65fps. With the freestyle sharpening it’s amazingly sharp. Distant textures are still a bit blurry but I think that’s the game engine, not settings.
So the bottom line is that if you’re close enough to your screen to really see the resolution you’re running, you may get a sharper image by downscaling the resolution a bit and turning off Temporal Injection. And then if you’re running Nvidia, use the sharpen filter (I’m at 35%) and love the results.
I never thought of that, I'll try it.Originally Posted by Virtual-Chris Go to original post
ryzen 5 1600x
16gb ram 3000mhz
rx580 8gb
monitor 1080p 60hz
VSync - off
Temporal Injection - On
Anti aliasing - on
Fdelity fx - on (70)
Ambient occlusion - High
Level of Detail - Medium
Texture Quality - Ultra
Anisotropic Filtering - 16x
Screen Space Shadows - On
Terrain Quality - High
Grass Quality - Medium
Screen Space Reflection - Low
Sun Shadows - High
Motion Blur - Off
Bloom - Off
Sub Surface Scattering - High
Long Range Shadows - High
Volumetric Fog - High
Fog Background Blur - Off
Can play above 60 fps most of the time. Noticed some fps drops in certain areas, but neve under 50.
Limited the maximum fps to 59 with amd chill technology to prevent tearing or stutters and enabled amd optimized sync.
Hope to see more performance improvements to the engine.
R5 3600
GTX 1070 (moderate OC ~ 2050MHz Core Clock and 4100 mem)
16 GB G-Skill RAM
1080p (G-sync)
Playing on very high with a few ultras thrown in there and I get 65 to 85 FPS, no dips below 65 unless it stutters. The stuttering is nonexistent sometimes, but most of the time it's just a small little hitch that completely disrupts the game. I don't really have too much to complain about except for the stuttering and the fact that the game doesn't look nearly as nice as it should for a game that I can only play on very high @ 1080p with a 1070...
I5-6500
16GB Ram
Rx 580 8gb OC
SSD installed ofcourse
4K Resolution (game set on 50% resolution scaling)
Get between 45-100 FPS on the benchmark with average of 55-60 ingame
Settings i used (UB Performance) is from the Unboxed vid posted earlier in this thread.
Have set my reolution on 4k and scaled it down by 50% because otherwise if i use 1080 the game becomes very blurry on my 4k 28inch screen, even AA turned off also because of this reason, it gave me around the same performance as i got on 1080 resolution on my 1080 monitor
tried different settings but came to the conclusion it doesnt really matter much between medium and very high/ultra with most of the options (like they said in the vid) just because this game has high CPU usage a better GPU doesnt make a real difference.
Conclusion: If you want higher FPS you better get a better CPU first for this game, not sure if they gonna "Fix" this high CPU usage but other games like The Division 2 for example doesnt have this high of a CPU usage for me
What's weird is my CPU never goes over 50% or so.Originally Posted by Styxs_NL Go to original post