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  1. #11
    S.U.B.X.E.R.O's Avatar Member
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    Originally Posted by Auztinito Go to original post
    Wildlands cover/movement mechanics were not fluid at all. Breakpoint seems much more fluid and allows much more control on navigation from what I played of the open beta.
    wildlands hads fluid mechs but breakpoint has new an updated fluid feel this just needs put with the great mechs of wildlands, people play gh for the way it plays not because its a new game
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  2. #12
    S.U.B.X.E.R.O's Avatar Member
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    Originally Posted by getcha_pull707 Go to original post
    Cover mechanics in GRW were great, imho. You had to actually get in cover rather than "click" to it. Line of sight was kind of s**t, though. Like when you were CLEARLY in full cover, but enemy rounds could still hit you.
    yes i know what you mean, your head would still be a target in cover it is a flaw
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  3. #13
    The mechanics in wildlands was far better. The cover system in brokepoint is way to sticky and clunky. You can’t position yourself where you want. You can’t even walk backwards in breakpoint. They need to fix it in the next patch. I bet if wildlands dropped 6 new maps line breakpoint has, I know which one i would rather play. Breakpoint has lost the tactics wildlands had. It’s definitely a step backwards from wildlands
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  4. #14
    I dont know, me honestly? (And before yall run off at the mouth) I've put in tons of hours in wildlands but I hated the movement. In my honest opinion I feel like breakpoint isn't a step back it just needs some fine tuning. God forbid if they put wildlands movement system and cover system back in breakpoint, if I wanted to move/crawl like a human tank I would go play Gundam battle operation 2 and for those who says the cover system in wildlands wasn't clunky? Please stop... you know better. Granted though! The shoulder swap would be nice to have in cover but as far as that goes just no, breakpoints movement/cover system to me is great.
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  5. #15
    Not only can you NOT walk backwards, but the aerodynamics for the helo is ridiculous. I've made flight sims before, and who ever created this aero was HIGH!!! Just a huge disappointment. AND do these developers even know how people walk?? He walks like a ******.
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  6. #16
    My character seems to walk like it desperately requires the toilet in breakpoint.
    I did like the ability in wildlands to crawl backwards and strafe to the side whilst in the prone position.
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