wildlands Movement mechanics was not broken!
I really hope you update soon with a bit more of wildlands movement mechanics. if its not broken don't fix it.
wildlands is still the best shooter i have every played it has been slowly but surely made to almost a near perfect pvp game.
should of added to wildlands mechs not deleted and start again.
it only needed purposely made maps
Echelon (AKA Noob Saibot) delete or a very very good counter.
some clip clean ups
and sabotage whats with it...make the objective neutral! 1st to defend always have the upper hand!!!
other than that its the best tactical shooter ever made and i consider it the best, i remember when i first played it and i was blown away,
Breakpoint still can be an epic game....not with the current movement, every pvp round feels rushed to get done, no time to recon, does not feel like a tac recon shooter, the way this is set up would suit future soldier style play with capture the objective/defend re spawns.
Maps are too open little cover no incentive to advance and push the enemy back as a team plus you don't know what tactics people are adopting as there are no class specifics.same with radiation leak cant turn the tables for a crucial revive its a very poor idea in a ghost recon game.
menus are a mess, customisation of the classes how? other than pvp count down. screen bounces from one to another during did the devs play this before release! i may sound bitter at this point but comon! stuttering, crashes, fps drops,missing items,glitches a lot of witch should of been fixed during testing there that obvious.... rushed.
what a shame ......sad.... very sad.
don't get me wrong its a very well made game and looks beautiful but its not recon and the fans real community fans that stay playing for years that give ubi the incentive to release more GH games want wildlands 2.0 ubi hit it out the park with this. i'm sensing the division when i play BP, didnt they just release the division 2.....did you get them mixed up...
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