🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Ammo Pick Up Animation Lock

    Early access player here:

    Upon initial load in, while clearing an area, game appeared to have a bug or pair of bugs reacting to each other.

    First issue, the game did not seem to register ammo pick ups on all map spawned ammo packs but would trigger the animation (like those found in buildings, not those that drop from enemies).

    Second issue, the map spawned ammo would not vanish after my character would automatically interact with it. Combined, these issues were causing me to animation lock with the item pick up motion non-stop near ammo packs. This would override all other inputs, including aiming and firing.

    Only known fix was death reset/reloading into game. After word, ammo packs behaved like normal; Pick up added to my ammo count, animation played once, pack disappeared.

    Also saw issue where Skill leveling checklist was not updating in real-time as I made progress with stealth kills, kills with SMGs, etc. When I reset, one that I apparently completed without the game registering it as complete was checked off after loading. All others did not log any progress until after I reset.
    Share this post

  2. #2
    Ubi-Houck's Avatar Ubisoft Support Staff EMEA
    Join Date
    Sep 2014
    Posts
    3,976
    Hi digimope!

    Thank you for reporting these bugs. Regarding the stuck ammo pick up issue you mentioned, did this occur with specific map ammo or all of them? Would you be able to provide us with a video of this happening?

    Thanks!
    Share this post