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  1. #1

    Switch Shoulders While in Cover

    Maybe it's me and I'm doing it wrong but I'm used to how easy it was in Ghost Recon: Wildlands to switch shoulders while in cover by tapping LB/RB. In Breakpoint, when I tapped LB/RB while in cover, the character didn't wanna switch the way he was facing, which is weird and I hope gets changed. It's difficult to shoot around a (left) corner but my character is facing right. When I would back off of the wall and try to re-enter cover, sometimes the character would just keep facing the wrong way, or the moment had past or I got spotted or the character simply did not want to go back into cover OR I just had to relocate. Seems like a simple issue and a simple fix.
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  2. #2
    I agree!!
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  3. #3
    No doubt this is what i was also looking for, but the animation system works differently in GRB so the switch shoulder doesnt work as in GRW and i see no reason why it shouldnt. Switching shoulder works at any other time. Why not when close to a wall.

    In the meantime, my work around is aiming and quickly switching shoulder.

    But i find the dynamic leaning system GRB introduces is such a fantastic and superior way of leaning rather than the cover systems, im using that one instead of using the cover system in many cases.
    I advise you to do the same, if u like aiming in 3rd person.
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