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  1. #1

    Moving dead or injured bodies/able to shoot a dead body

    I'm really happy bodies don't disappear and can be moved but only fireman carry option with the amount of time it takes to pick up the body makes it not really an option to move an injured team member under fire. The amount of time to pick them up or just try to heal them is about the same. I would like to suggest an option to either pick up the body or drag the body to get them out of the line of fire. For example press a button to drag and press and hold to pick them up or just whatever works to give the option of doing either one or the other. Also if you kill someone you can't shoot them anymore like the body is no longer apart of the game. Not that you just need to shoot a dead body but if intentionally or unintentionally shoot a dead body it should react to the rounds realistically with blood spatter. Also shooting someone in the head while in motion they should not look like they just walked into a brick wall they should react to the round accordingly and fall in the opposite direction from where the bullet traveled from.
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  2. #2
    Enzio_Enzio's Avatar Member
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    Walker drags Gonad in the cut scene by the collar, why this drag method couldn't have been implemented in game I don't know :/ I think it takes just over 5 seconds from activation of the pickup animation till you can actually move again which in some situations is far too long
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  3. #3
    Originally Posted by Enzio_Enzio Go to original post
    Walker drags Gonad in the cut scene by the collar, why this drag method couldn't have been implemented in game I don't know :/ I think it takes just over 5 seconds from activation of the pickup animation till you can actually move again which in some situations is far too long
    I probably laughed way too hard when I read Gonad, but yes, there should absolutely be a drag option rather than having to completely sling the body over the shoulder every time. There should absolutely at least be a crouched low profile drag option.
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