This post is not meant to be pleasant. And I am sorry.
I feel disgruntled after a lot of us have been so vocal about bandages. WHY did you ruin the injury system by giving us unlimited bandages and buffing up that STUPID syringe?
I am just mad now... The game will probably still be good, but this for me leaves a very sour taste in my mouth.
The opening of the game is ruined based on what you made earlier. the unlimited bandages make the game way worse.
You have literally marketed for the injury system, and then you just destroyed it. Ruined it. Why? Really, Why? what is going through the head of the person who made this decision? I struggle with not going all toxic mode here because this is just horrible.
Thanks for destroying the system a lot of us were looking forward to.
The game is a cluttered mess of poor mechanics, bad decisions and over complex menus, poor AI and even poorer story.
Ghost Recon Bankpoint is about one thing only and that’s spending money on crap to show off in the pointless hub.
Gone are any serious military gameplay mechanics. It’s an utter joke of a game.
Okay, so you don't like it. What are your recommendations to fix it? Change the injury system? Limited bandages?Originally Posted by Griefball Go to original post
Originally Posted by SonSteek Go to original post
It does need changing back to how it originally was. The injury system is nice when it works. Increase the potential to get an actual injury slightly, turn off regen health and yes limit bandages to a capped amount which you can also find around like the syringes. These can also be fully replenished back at Erewhon because ...well they're just bandages afterall.
That is some weight to be carrying all those unlimited bandages haha 😂. How it currently is with regenning health and low chances of getting an injury, there's currently no need for them!