The enemy AI know exactly where you are when one of the units becomes aware of your presence. This becomes very annoying when doing higher difficulties. In Wildlands the AI teammates created a buffer on calling out enemy locations out loud to the player, and that made things immersive. This is not the case anymore with Breakpoint ( I did the open beta solo so I do not know if the players character would call out enemy locations)
My main issue is that the enemy AI ( Sentinel human troops) does not call out your (the activily loud player) location to their fellow allies. So when you go loud and make noise the mortars or gun turrets know exactly where you are. Along with the other enemy AI.