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  1. #1

    Feedback from Open Beta

    1. Please fix the item wheel. If you have rocket equipped and run out there does not seem to be a quick way to re-select another item (e.g frag) in that slot. Needs to be a quick method (left/right on D-pad perhaps) to scroll btw items possible in that slot.
    2. Scope bugs in PVP. Aiming and moving left/right would often cause scope view to go black. Un-aiming and re-aiming was the only fix.
    3. Lost ability to interact with weapons or environment. Suddenly was unable to shoot or interact with items around. Team-mate fragged me and all was fine.
    4. Lost ability to use drone for 4 days. Suddenly came back last night?
    5. Took a while to find out how to change class. Should be able to select class from loadout menu.
    6. Like the guided mode on campaign, was hard to know what to do in the first 2 betas.
    7. Some weapons are unbalanced onPVP. For example vector with 50 round mag and fully levelled up. May need to sort this or PVP will be vector-only
    8. Cosmetic gripe, one of the background images (was doing fast-travel) has a pic of 4 ghosts parachuting out of the back of a C170. Coming from behind is a CH53 that would dice them all in the main rotor.
    9. Not clear how item levels (increased level from equipping good gear) actually helps? I was told by a team mate it was important but the game does not explain how and why?

    Otherwise very nice. I like the way the crafting has been toned down (still hate it but can ignore it) from the closed beta. Still heave on Division inspo but a good game.
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  2. #2

    Milsim Group [PS4]. Things We Want and Bugs We Found

    *please delete*
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  3. #3
    Hello!

    If you don't mind I also put here my findings about the beta. I hope they will fix the bugs.

    List:

    Ophesis helicopter has graphical issues sometimes.

    Shop menu navigation doesn't work sometimes.

    The game still often freezeing when you change rifle binocular view or launching a drone.

    In some locations, the ammo collection animation jam will be endless.

    Night vision is a useless, please redesign it, and the character is not wearing it when it's in use.

    The helicopter windows are too vulnerable.

    The helicopter gun spray pattern is too big.

    At Ophesis helicopter the machine gunner camera view should be from the pilot sight.

    Auora drone is not vulnerable with helicopters

    The character rushes over edges, rocks, etc., like an idiot and not a commando

    When you activate under barrel grenade launcher you also activate nightvision!

    You are unable to heal downed teammate when he died in a helicopter because heal and enter vehicle is on the same key (Default E)
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