With Wildlands being one of my favorite games, I am very excited for Breakpoint. The new environments are great. I have to agree with most of the other threads though.
The gear levels seem odd and out of place for this game. I love the idea of giving me things to collect and loot but it could've been more like special attachments, clothes, customized guns, pieces to make rare items. It's just the same guns with numbers attached.
The game should scale the difficulty with more advanced AI and enemy types rather than pushing stats.
The npcs in the world sitting around randomly was strange. And they don't care if you steal their bikes. Lol
Switching tabs in the menu takes way to long.
Picking up bodies takes a little too long as well.
Enemy detection is way too short for daytime in an open field.
Needs more options for more realistic and punishing gameplay.
Overall love the feel of sneaking and stealth. Gunplay is very solid. I wish the game had stayed a little closer to the more grounded wildlands where it felt good to take out the cartels but now I'm not sure if it's as rewarding to take out some guard's just making a living. Do they even know they are the bad guys? Lol It seems everyone wants this to be a more grounded tactical shooter with a practical sense of realism.