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  1. #1

    Love the Game: Tons of Bugs

    - Gun deconstruct autoloading next gun. Stupid and awful
    -F button takedown toggling silencers (Should only work when sighted?)
    - V button for grenade launcher toggling NV /IR modes (super annoying)
    - Extremely limited range of movement to shoot from some vehicles (especially boats!)
    -Very bad targetting of interacts (E for info, talk to someone, enter vehicle, etc)
    - Annoying to enter vehicle as passenger (should default to driver if vehicle unoccupied
    - very poor movement controls when prone. We need to scootch!
    - driving controls feel bad in general. I'm not driving, i'm suggesting.
    - Hill slide triggered on 15% grades (cry)
    - WIkf encounters are a bit weak. They should disperse. (and arrive in a vehicle!)



    - I saw many other posts with great suggestions.. My favorites that I'm stealing:

    - Store option to replace all! Give it!
    - allow ESC in bivouac
    - easier access to items in wheel (Open wheel...go to choice....mouse roll to change from grenade to C4 (example))
    - allow override of preset destruction (i like to change classes but I have to change classes to go into a preset. Crazy.
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  2. #2
    "easier access to items in wheel (Open wheel...go to choice....mouse roll to change from grenade to C4 (example))"... I totally agree, I would prefer the WL type, as it more closely emulates accessing gear in the backpack without going into the loadout screen that breaks continuity during a firefight. In real life if you needed to place an anti-personnel mine, you'd just reach back into a pocket on your backpack and deploy - this type of action is practiced endlessly to make it intuitive to do.
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  3. #3
    Originally Posted by ST3B1 Go to original post
    " In real life if you needed to place an anti-personnel mine, you'd just reach back into a pocket on your backpack and deploy - this type of action is practiced endlessly to make it intuitive to do.
    I agree. In todays day we shouldn't have to navigate through clunky menus. The fact that u find a new gun or gear piece every 3 seconds and need to sort through menus to replace it each time can get very cumbersome. Same with swapping gear—we’re not rearranging everything in our backpack, we’re just grabbing one thing
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  4. #4

    I feel the same

    I agree with everything listened above. Problem I kept running into is every time I aimed down a scope, I would see just a blur not the target I’m trying to hit.
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