Suggested fixes for breakpoint
After playing during the open beta, I definitely liked where it was headed. Much needed slow and tactical pace that played differently from other looter shooters like division 2. There were some mechanics that needs some tweaking in my experience that definitely need a look into.
1) unlock FPS to 60fps. Wild this may be difficult due to textures and assets in the scenes it didn’t feel as smooth of an experience and there were some frame rate issues that took immersion of the tactical shooter away.
2) the over the shoulder camera needs to have an adjustment. I agree with other commenters that it didn’t play well. Some times it was far from the character and you could see the ground below his feet. Then on other times you were not seeing anything lower than mid back level. Just need something consistent.
3) the cover system/ switching shoulders. It was difficult to feel like I had full control over the character while working with cover. First, when in cover he wouldn’t peel out when aiming and I would always get a mid wall view when trying to take a shot. When moving to a corner it couldn’t figure out what it wanted to do some times. The peaking around the side was a nice mechanic but unreliable as he would try to pop up if you were just a hair too far from the end. And then when trying to aim around a corner it felt like a setback coming off the wall and trying to “corner” clear the area as it fell like the view shifted to mid body and you felt more exposed than need be.
4) login/logout mayhem. I found myself fairing a break from the game after completing one of the bases in the map. Upon login however I started right back where I finished but all of the enemies respawned right on top of my position. So instead of preparing to hit another base I found myself trying to escape a outnumbered fight off the go and would usually end up getting killed shortly after logging in.
5) gun sounds. I know they are going for the more realistic gun sounds but there is nothing more saddening by hearing a dull hit when striking a headshot. The fx could be boosted like 25%more and you would feel more immersed to the game.
Looking forward to the other fixes mentioned but overall found myself wanting to dive deeper into this game for sure! Keep up the good work!
1 people found this helpful