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  1. #1

    Continued... Feedback DAY 3 of Open Beta

    Good News:
    Noticed increased blood spatter, keep it coming.
    Noticed a vehicle left displacement tracks.
    Reverse speed was increased to make reverse 180's possible (I think this is vehicle edition specific as I drove one that was dog doo again after this)
    Alright alright after some story progression, I'm interested in seeing if some the odd plot holes get ironed out as some twists revealed. Interest Gain.
    Choppers handled better, still don't know if this vehicle handling is because of same looking but different vehicle types/editions.
    Noticed the Mud shell layer texture on vehicles in swamp.

    Bad News:
    Health regen not optional, even in extreme it regens. (connection to healing bonus gear reactivating auto heal BUG?)
    Even after swimming your camo cool painted guns only show mud.
    Cant paint individual weapons attachments (*Wildlands)
    No Proximity mine/ Claymores
    No Acog Sight
    Vehicles (Bikes) placed too close to intel points on the devil summon junk pile type. (makes gathering that intel difficult and a nightmare of controls)
    Encountered a bug where the Sentinel logo on an armored truck was floating aside the truck perpendicular to the vehicle.
    Switching to UGL Grenade launcher V cycles to Night Vision even when night vision is remapped (N)
    Cycling vision while ADS is not possible with a remapped Keystroke for Vision (N).
    Encountered the repeated pickup loop ... was on ALL small box items for a period of time (server issue?)
    Shift + S to slide down ladders not a mappable option? (seems only logical as Shift + is faster running and climbing.
    Enemies searching... "I know their $H!Ts are out here"? I get the allied team's ****s he's referencing but "THOSE $H!Ts" might work better.
    Awwww.... limited rockets on rocket choppers, no indication on ammo count
    Low Enemy Target Numbers.
    The V for UGL activating Night Vision even with NVG remapped is an increase annoyance.
    The Silencer removal with F when NOT ADS is an increasing annoyance. (Sneak up on a guy to takedown and co-op player shoots him first and you took off your silencer without knowing it)
    Non replayable or even reselectable missions without a Co-op Player who hasn't completed it reactivating it for you to join.

    Suggestions:
    Suggestion: A timer countdown to locate truck once intel is gathered on truck locate missions.
    Suggestion: Fire Mode select having distinctly different sounds, clicks, assorted verbal whispers from main character (inner Monolog), or a combination. (makes that hud more unnecessary)
    Suggestion: A short timer for Wolves to Drive up or Fly in after UAV has spotted you. However, the chase continues until the Wolves and their Drone companions are dealt with, (or you have left the area by 2 or 3 provinces, fast travels disabled).

    Lets see what I get for Day 4
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  2. #2
    Nevermind, Beta closed early on the 29th.
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