1: Automatic health regen has to go away, at least on the higher difficulties. Or make the auto regen only fill to the top of the current health segment, that would probably be best.
1.2: Unlimited bandages needs to go away as well.
2: The camera distance behind my character keeps getting stuck really close to my character so I effectively lose half my view on screen. I noticed that the camera moves in really close when inside buildings (which makes sense), but it's doing that and staying like that when I'm outside for some reason.
3: I fell from about 3 stories high and lost 3/4 of my health but didn't get any type of injury and only a slight decrease in my stamina gauge? Rolled down a small hill and got a leg injury... We need some consistency with the injury system, but the injuries really don't mean anything since we have unlimited bandages to fix them (see 1.2)...
4: Weather isn't always getting synced in coop.
5: The hub is the dumbest thing I've ever seen, completely breaks the immersion of what the game's story sets out to be. Needs to go or give us an option to make it so other players don't appear.
6: Switching between tabs in the player screen is waaayy too slow.
7: Enemy awareness is inconsistent and pretty awful, even on Extreme. Enemies don't ever get suspicious when they start to spot you...
8: Shoulder swap doesn't work while in cover, you have to ADS and effectively leave cover to swap shoulders, this used to work fine in Wildlands...
9: No option to invert drone camera? (This is very important).
10: Helicopter controls need to be able to invert pitch and camera separately... I haven't found a plane yet, but I would assume it's the same there...
11: Was trying to snipe an enemy from about 350m and the enemy was clearly visible through my scope, I could see my bullet hitting right where the enemy was but it wouldn't kill him. Flew over with my drone to see that he was actually hiding behind a large concrete barrier that was not visible through my scope. So it seems some terrain may not be getting drawn at further distances.
12: Item wheel becomes unresponsive to the right stick at times, application has to be completely closed and reopened to make it respond again.
13: Couldn't find anything about this, but my coop partner has 3 health segments where I have 4 segments, same level equipment, same class, and no injuries, any reason for this?
14: Sometimes when trying to get up and sprint from prone position the motion of standing up is repeated twice which can make for some pretty dicey situations.
15: I love that there are so many things to discover, but looking through binoculars with HUD locations turned on is an absolute mess, the screen has so many markers that you really can't even see what's going on... Just had to turn location markers completely off it was so ridiculous.
Will probably add more to this as I play more. Would like to see what others think about my feedback and if they have run into any of these issues?
16: It's great that respawning on a teammate typically spawns right next to them now compared to Wildlands, but you need to make it so we spawn in the same stance (standing/crouched/prone). Nothing like spawning in a hostile situation standing straight up for all enemies to see if your teammate is hiding crouched/prone somewhere.
17: When outside and you are trying to look inside a building you can't see anything inside, it's pitch black, can't see details of the interior until you're pretty much at the doorway/opening youre trying to see into. There were many times where I had an enemy marked and you could tell by the mark that they were standing at a window, but you couldn't actually see them. I understand maybe not being able to see everything inside, but you should at least be able to see someone standing at a window when it's bright and sunny outside.