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  1. #1

    Whole character rotates, instead of moving sideways and backwards. Why?

    In Wildlands I could move sideways and backwards, when standing up, crouching, or in prone position, when holding a gun. It was quite accurate and logical. Why not in Breakpoint? I don't want my whole character rotating around sluggishly, facing in entirely another direction, when I just want to adjust my sniping position.
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  2. #2
    Exactly. The movement mechanics of wildlands are way better than Breakpoint. It is extremely frustrating in pvp. This needs resolved ASAP
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  3. #3
    I agree that movement (especially while prone) should not determine which way your avatar is facing.... I also think that the helo controls should have an option to make them similar to GRWL's 'Classic' controls.
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