🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Terrain textures, long distance texture & explosion

    Hello,

    I'm playing on ultra, yet the distant texture (and even the not so distant ones) are quite terrible. On the following screenshots, some exemple of this :

    Explosion details looks like an explosion from 20 years ago, it's pixelated.
    Distant road and texture are very low in terms of details
    Rendering distance for objects seem quite poor.

    In a forest terrain, it's not a big deal, as you're not able to see far away, but in open fields/mountains/swamps, it's not good at all.

    I'm not sure if there is something wrong with my computer, I'm running an RTX2060 laptop, with up to date drivers (436.30), beefy i7 8750H, 32GB of RAM and the game is located on an nvme drive which shouldn't bottleneck the texture loading.
     1 people found this helpful
    Share this post

  2. #2
    I thought this especially the fire texture. This surely has to be fixed by launch? It’s so pixelated.
    Share this post