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  1. #1

    Please add Gameplay Options for Realism

    Hey Ubisoft Guys,

    one Option I am really missing are the "Add more real feel to the game.". It would be great if we could at least decide how real the game feels. I think that all the RPG Elements (leveling Weapons and Gear, leveling Enemies, Shops, Crafting weapon upgrades and Character Skills) feel very wrong in a tactical shooter, but as they will stay in, it would be cool if we could get ourselfs some more options to make it at least feel more like a tactical shooter with a "behind enemy lines" feeling.

    So, I pointed out a few options that would be cool if we could choose them in the Gameplay menu to customise the level of realism you want by yourself.

    AND PLEASE DON'T COMBINE THEM WITH A VERY STUPID PERMA DEATH AGAIN!!!

    Two Primary weapons On / Off
    An option were you can choose just to carry one primary weapon. It will give teams more dedicated roles (Snipers, intrusion, High Damage) without the stupid *** classes that come from fantasy RPGs but not from a tactical shooter.

    Reloading Arcade/Realistic
    Decides if, when reloading, just the bullets get filled up (arcade) or if the whole clip you had in your gun gets wasted. This makes reloading a lot more tactical.

    Changing Equipment Everywhere / Base
    You can only change your equipment when you are at a bivouac

    Shopping Everywhere / Only at Shop
    I guess we have to live with this (sorry to say that) very stupid shop that makes your Tactical Shooter feel like you are playing Diablo, but at least give us an Option that we have to go to the Base and cannot shop at a bivouac in the wildernis.

    Fast Travel On / Off
    Deactivate Fast Travel so we really get the feeling that we are behind enemy lines and decission which Missions you do actually matter.

    Added by Community

    Infinite Bandages On / Off

    Vehicle Drops at Bivouac On / Off



    It would be really cool to see that happening. These options were wishes of the Wildlands Community long ago and its sad that with the Ghost Recon Breakpoint Release, they obviously are not included from the start.

    And all the other Shooter fans: feel free to post more suggestions for "Real Gameplay Options"!

    Cheers, Jan
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  2. #2
    Agreed! Though I think there should be a set limit to the amount of bandages you can carry. Infinite bandages make it very easy and take away the consequences of making mistakes in combat within the game.
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  3. #3
    This will be quite interesting.
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  4. #4
    @Lithirael
    Oh yeah, that is also a very good idea. Great, keep it coming guys.
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  5. #5

    Character creation

    Can we see more selection for ethnic style faces and hair style cornrows shouldn’t be the only selection
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  6. #6
    Originally Posted by PootyTang2682 Go to original post
    Can we see more selection for ethnic style faces and hair style cornrows shouldn’t be the only selection
    I really hope that these get a free dlc
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  7. #7
    These options seem simple enough to implement, and I like when its a toggle setting so you don't risk upsetting a set of fans. With how it stands right now, they are only catering to the casual and pvp gamers after marketing it to the hardcore community.
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  8. #8
    Originally Posted by DJ_2103 Go to original post
    These options seem simple enough to implement, and I like when its a toggle setting so you don't risk upsetting a set of fans. With how it stands right now, they are only catering to the casual and pvp gamers after marketing it to the hardcore community.
    Yes, thats the Idea. I really hope that these options would, like the options for the Hud, make for a very different game feel.
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  9. #9
    Originally Posted by Lithirael Go to original post
    Agreed! Though I think there should be a set limit to the amount of bandages you can carry. Infinite bandages make it very easy and take away the consequences of making mistakes in combat within the game.

    Agreed and there's so much more:

    - realistic distance AI detects you (after testing it appears to be 65m on a clear sunny day - way too short)
    - Gear Score needs to go bye bye
    - No helo at Bivouacs - we are behind enemy lines yet have an abundance of helos available to us although the helo we flew in on got destroyed by the swarm
    - No known location of behemoths (Nomad's voice line when aiming at an enemy is him asking who they are so why does he know where these behemoth sites are?)
    - Health regen off and limited bandages
    - Stupid ammo drops - I can never run out of ammo it's unreal! Where's the run out of ammo so have to use enemy's gun function?!?
    - Stamina - is a good addition but what ghost can only sprint a short distance and then be exhausted? IMO it should be further
    - Better AI tactics for difficulty - my god the AI are dumb arses even the Wolves.

    OMG I could go on ..... this game has no sense of direction so much so, there are functions in game to "help" the player that don't even follow or directly contradict the story of the game that we have been given.
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  10. #10
    Originally Posted by martbloke88 Go to original post
    Agreed and there's so much more:

    - No helo at Bivouacs
    - No known location of behemoths (Nomad's voice line when aiming at an enemy is him asking who they are so why does he know where these behemoth sites are?
    Both of these weren't in the closed beta. The store in the bivy was a work around for people who whined about the hub. The behemoths I have no idea why they did that.
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