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  1. #21
    Originally Posted by Sweaty_Sock Go to original post
    Its the pin, it will half health another assassin. Needs to lose the pin, gain another option, and make the ranged attacks less risky (suggestion before on those is just reward a flat damage on counter and do away with the fall over mechanic (to vulnerable to some characters, useess to others)
    I agree with this especially with Jorms hammer slam & the damage buff coming to Cents eagles talon. Shinobi needs help & i dont even play him.
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  2. #22
    Originally Posted by UbiInsulin Go to original post
    There's been a fair amount of balance changes lately, particularly if you include the hero changes we tried in the Testing Grounds. Warlord was one of those heroes.

    But even without that or getting into the specific hero changes (which there's been a whole lot of), there were the important changes to "escape" (back-dodging/going out-of-lock), plus there's been a pretty big focus on shortening recoveries lately.

    It's hard to answer with a "when", because balance is always going to be something that we're working on.
    Your "back dodging" changes. gtfo. Those were the worst excuse for changes I've ever seen. Hitokiri is the only hero to have benefited from that. Because now you cant roll from her stupid kick chain. But nope Shugo is still garbage. You can roll away from him all you want and then come back for your free gb. Gotta love the top notch work you guys do. You really are a hardworking bunch that really thinks long about their decisions. Im sure youll fix the hundreds of problems with your wonderful game sometime in the near future. Just like youll nerf the characters that have continued to be menaces for the past year. Actually scratch that. How about instead of that you just nerf some other characters that dont need nerfed at all like nobushi again.
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  3. #23
    Originally Posted by Strong_Belwas_ Go to original post
    Your "back dodging" changes. gtfo. Those were the worst excuse for changes I've ever seen. Hitokiri is the only hero to have benefited from that. Because now you cant roll from her stupid kick chain. But nope Shugo is still garbage. You can roll away from him all you want and then come back for your free gb. Gotta love the top notch work you guys do. You really are a hardworking bunch that really thinks long about their decisions. Im sure youll fix the hundreds of problems with your wonderful game sometime in the near future. Just like youll nerf the characters that have continued to be menaces for the past year. Actually scratch that. How about instead of that you just nerf some other characters that dont need nerfed at all like nobushi again.
    In all honesty, I didn't see any benefit to the "Escape" changes. Fighting near Pikemen you can't even unlock in time to get away before being stabbed about 3 times if there's 3 Pikemen around. Locked on to nothing so you can direct your attack against a specific Pikeman and an opponent comes up, you can't turn around to engage the opponent in time to even block. Overall, it was a change that wasn't needed, because I still see people fleeing from fights. It just makes the fighting more clunky and feel like it takes ages for any kind of movement.
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