Hello guys,

First, sorry if my english is wrong.

Imo there is a big difference in the survival aspect between closed alpha and beta. During the alpha once in game Nomad found himself without bandages and it was necessary to loot or craft them. Since the beta we have unlimited bandages...

Same thing for the enemies, during the alpha there were groups of soldiers checking the corpses, so we had to be really careful in addition to moving around wounded and unbandaged.

I guess a lot of people must have found it too hard for it to be modified like that now, but instead of just putting the bandages in unlimited and nerf groups of enemies, I think it would be really nice to put it back as it was in the alpha at least from the Advanced difficulty mode.

The survival aspect was much stronger with that, and some found the changes made really boring. Let's give some real difficulty even if it's optional, please.

Regards.