From the game I expected to be a survivor, hunted, wounded and exhausted, alone against everyone ... instead I found all funny actions, zero tactics, zero stealth, zero pathos. I think big steps backward have been made compared to the closed beta (animations in the first place). Before, it seemed something innovative, now it looks just like a wildland dlc. Auroa look wonderful, but the pc graphics even at best settings looks like a console. Finally, I found so many bugs.
I don't know, it seems to me that to keep everyone happy and to meet deadlines, the initial spirit of the game has been lost.
Thanks and good job
Yes you're a top soldier, but you should always feel at a disadvantage since you're supposed to be "alone behind enemy lines being hunted" not once on Extreme difficulty did I feel hunted nor were the enemies that tough (hell I took out the entire group of wolves during the starting mission) , and the survival aspects if the game are nearly non-existent in its open Beta form, unlimited bandages, full health regeneration, injuries that don't cause any worry since you have unlimited bandages, syringes that miraculously cure injuries as well (they should honestly only heal, maybe even only heal one segment, and nothing else), and fatigue was a non issue as well regardless of how much I ran or fell or whatever...Originally Posted by Parthanaxxxxx Go to original post