Really enjoying the gameplay of ghost war, but there is one aspect that could be added. This could just be me but during the gunfight when you are hitting a player the only induction you are hitting the person is with a white marker on your screen. This is fine but it blends in so much that you can't even tell if the bullets are really hitting your target. My suggestion is two different ways, A noise that sounded of hit marker detection, which gives the player a clear induction they are landing shots on the other player. The only way is being able to change the color of the hit markers that pop up on your screen If its a body shot then you can have a small blue marker showing that you are hitting the body and a red marker for headshots. This could be added in the gameplay settings and could pick what color is best for the player.

I just notice a lot of other shooter games gives this for players to adjust and seems to have really good feedback for the player