Just was locked on an enemy who was kiting away from me, and dodged into the direction of the external attacker for a shoulder pin, but instead the shoulder pin was directed to the f-damn opponet like 5 meters from me, an hit thin air.
Ubisoft needs to fix this, really. There is no good excuse for allowing it to stay like this.
It works as an external deflect. Just as if you deflect someone it will target the deflect input to the opponent you are locked on. It works if you deflect team mates too. It will always work this way. Though it does look unnatural dodging in one direction and hitting in another, this isn't a bug but a strategy, really. No change regarding this should occur, I'm afraid
Yep, happens quite frequently when I play conq.Originally Posted by AmonDarkGod Go to original post