My favorite part was the giant serpent in the background....that was so cool to see.
I wish while the hammer was active the serpent spewed Venom on the battlefield around grouped up fights or it's tail would slam down. Some kind of external threat.
Thor's hammer was interesting but over focalized the gamemode.
I hope ubi uses the serpent and the Thor's hammer gimmick, tweak them a little, and create a royal battle like game like I previously have suggested using dominion and tribute maps.
The simple fact that this mode makes me feel like playing another game than FH.
Too much focus on the hammer, no one plays the objective. No tickets before last part for attacker.
They remoove all others maps for this event. Forcing us to play on the worst breach maps imo because she has been designed in order to allow a lot of kills thanks to the ballista or jumping kills. This Map is as stupid as veggie dominion map with the ballista on both side, you can clearly see it kills dynamic plays.
Normal breach was also the event mode which was annoying. It just change recently so its better.
Overall i really dislike this Jorme event mode. Sakuras one with the hunting souls was infinitly better/funnier imo.
The removal of the tickets in the first two phases puts more focus on the ram, which I like since that is the whole point of Breach. The hammer is a breath of fresh air and the serpent is cool. I do wish the event was available on all maps though. That's my only nitpick.
My advice for encouraging players to play the event game mode is to increase XP, steel, and the loot drop rate for that mode. The current/former approach rams the mode down Breach player's throats since the normal Breach isn't/wasn't available and, again, there is only one map. I'm okay with the event since I enjoy it and Breach is my favourite game mode but the complaints from other players do have plenty of justification.