Very sad testament to the company if a letter like this can't make it to YG's desk -- it's a very thoughtful letter. If that happened in the company I work for people would be fired...Originally Posted by TheDragonFlyDF Go to original post
A "form letter" you say? Not from a "family run business" like Ubisoft he's not; rather a handwritten misive delivered by his own son, he does the errands you see, which is surely what he's going to get.Originally Posted by hoak Go to original post
Whilst we wait I'll have some of that "artissan" Soylent Green, they say it's made from a traditional plankton-based recipe!
I rarely if ever read linked posts or videos, mainly because they are to clickbait master YouTubers, or scandal of the week PC gamer media outlets. And on the forums, well, it can be rather toxic. I did read comments, and I decided your credibility, not just given by yourself, but attested to by others, warranted a look. I find nothing off about your letter, and I commend you for it. I for the most part agree.
I think developers, be they indies or billionaires, follow trends like lemmings follow lemmings. What one does, they all do. I can see a seismic shift in all sectors of gaming, towards hybrid vanilla everything, PC history, "fun over reality any day" (an actual. albeit paraphrased double down by a publisher on backlash to historical anachronisms in their game), MTX, and on and on.
That said, if a developer did want the life of a franchise to be strong and long, and who wouldn't, then in this case, GR, they did take a backwards or at least unasked for step.
I am not as hopeful as some might that you would get a reply, or anyone for that matter, but, we shall see. And in some cases, those who do nothing may indeed get something. As it was said, "....but even the dogs eat scraps that fall from the table".
Thank you for the post, it has inspired many of us.
I like your letter but I think you kissed their *** more than they deserve.
This community literally tells them what we want and they go and make this game that is NOT Ghost Recon and add a bunch of features and RPG crap NO ONE asked for. That is equivalent to a middle finger to the community. It proves they really don’t listen.
Nobody, not one person, asked for a fake *** fantasy island with weaponized toys controlled by caped enemies that look like they belong in Metal Gear Solid. No one asked for gear score. No one asked for loot. No one asked for a raid.
We asked for wire cutters. They gave us a loud *** blow torch in a STEALTH GAME! Good thing the AI is so stupid they can’t figure out what BRUSSSSSSSSSSSSSSSSS CLINK is.
**** Ubisoft at this point. They don’t know what they’re doing. These idiots hired little Wayne and all three of his remaining brain cells to show the Ghost Recon community how to brrrrrrap our yeet cannons in a so called tacticool shooter.
He's a better and more devout fan then they deserve. You're right though the game is a screaming turd on so many levels it's truly and profoundly horrible...Originally Posted by GaRcHoW Go to original post
Nope.Originally Posted by GaRcHoW Go to original post
A few people complaining on a forum is not 'the community'.
It's down to Ubisoft to decide what game they make.
I like the RPG elements, many do, I hope they add more in the future.
Ubisoft listens just fine, they just don't agree with you.
The concept of Auroa is a good one. A super premise for a game.
Your points are wrong on all accounts, from my perspective at least, which makes your assertion that everyone agrees with you false.
I know my own views are not shared by everyone, I don't think it is right that you insist that yours are.
People have differing likes and opinions. It is not objectively a bad game, irrespective of whether some people would have preferred a different one.
He didn't call the people on this forum a community.Originally Posted by SofaJockey Go to original post
He didn't say, suggest or imply otherwise.Originally Posted by SofaJockey Go to original post
Most people that have been paying for and supporting this franchise for over twenty years do not, they are still the overwhelming statistic represented here with regard to sales, and the game is not selling.Originally Posted by SofaJockey Go to original post
No they don't they have a well established empirical record of ignoring critical fan input.Originally Posted by SofaJockey Go to original post
[QUOTE=SofaJockey;14611189]The concept of Auroa is a good one. A super premise for a game.[/quote\
That's a subjective personal premise of belief, most don't agree with you, the game is not selling... You do understand that don't you? Sales...are...terrible...because...the...game...is ...terrible...
You aren't offering any objective criticism of any of his points, zero, none, zip. The Tactical Realism community is his community and they overwhelmingly agree with him.Originally Posted by SofaJockey Go to original post
He hasn't insisted on anything, no one is in a position here to "insist" on anything -- maybe he has overstated, but objectively and materially for the most part he is correct.Originally Posted by SofaJockey Go to original post
And you seem to be in the tiny minority that can't tolerate that fact, you constantly troll threads where you can't tolerate the over arching views that differ with yours.Originally Posted by SofaJockey Go to original post
Just keep that drum banging, don't you.Originally Posted by SofaJockey Go to original post
I think you are wrong on a lot of this:
"A few people complaining on a forum is not 'the community'." - actually there are quite a lot of people complaining. Those who did not buy this game, those that cancelled their pre-orders, even some who bought the game are now complaining. I mean people were complaining about how many rant posts were being created on here so "a few" is incorrect. Oh and I don't remember them saying that the community was this forum only; there are rants everywhere - YouTube, Reddit, Gaming websites 😉👍
"I like the RPG elements, many do ..." - care to justify with numbers the "few" complaining vs the "many" who like the RPG elements? I think the looting is very basic and not really correct for this game. I think you'll find "liking" these elements of those you are now voicing for (strange how you have a pop at 1 for using "everyone" then write as if you are talking on behalf of a large number of peeps saying they like the elements - maybe just stick to personal opinions if you are going to pull someone up on that to not sound hypocritical) is more "tolerating" rather than "I like running around opening boxes to see what new shiny thing I will get."
"Ubisoft listens just fine, they just don't agree with you." - open for debate again. Are they listening? How on earth would you know? If so, what are they listening to? Also proof is in the pudding. He's right that no-one asked for looting weapons. No-one asked for gear score. They removed/changed some simple things that were added to Wildlands by request like the compass. Why add that to the minimap when it was added as a standalone widget in Wildlands and requested as such - who asked for that? So when they say they are listening in the build up videos or posts and then implement things no-one asked for that changes the entire game then I really beg to differ.
"It is not objectively a bad game, irrespective of whether some people would have preferred a different one." - actually it is a bad game, average at best. Bugs galore (yeah yeah you say you haven't encountered many if any as you keep saying but just look around:
- Many bugs reported, a lot of video proof and even those that advocate the game are even confirming it is buggy as hell but not entirely game breaking. You have blinkers if you think otherwise)
- An unfinished/unpolished product (people complaining how short the actual story is, how little details are poorly executed (lip synching), a lot of things just copy/pasted from area to area, pathetic AI "tactics", etc)
- How it's just all based around selling you stuff (yes you can choose not to buy anything and earn in game BUT if you look at the game as a whole objectively, it's clear to see the game was built with MTX and money making in mind rather than deliver a truly engaging game. I mean they've even cut short the story to sell the rest of it down the road to you in a pass; don't buy, don't finish the main campaign. That is a joke!)
If you took the simplistic levelling/looting out (which is the main part of the game btw), you'd have such a bare bones and empty game - that cannot even remotely be considered a good game objectively especially for a so called AAA title at AAA prices. People say it's a good game because they are having fun - no, it's not a good game just because you're having fun, you have to look at the whole idea and mechanics of the game and how it's implemented to determine that. Even those considered proper game critics are calling this game out for being average at best. "Oh but you can't trust them just yourself", well it's OK for game companies to blast everywhere quotes from them when they say GOTY and fantastic reviews from them which no doubt you all take in, but when sh!t hits the fan, nope you can trust them anymore. That's not being objective.