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  1. #1

    Shugoki - Improvements

    Shugoki's Improvements


    Oni Charge
    - Will replace his OOL forward roll making it initiate much quicker
    -Speed and distance increased by 25%
    - (HA)Hyperarmor will no longer occur, making it a bit easier to interrupt
    -Stamina burn reduced to 35 for full Oni Charge
    -Enemies hit by it take 25% more knockback, also being able to wall splat

    Light Attacks(L/A)
    -No longer have (HA) but deal 16 damage and have a more telegraphed animation(if possible)
    -Finisher (L/A) deals 19 damage and have (H/A) from 100ms - consuming 9 stamina

    Heavy Attacks(H/A)
    -Finisher Charged (H/A) now deals 47 damage
    -Finisher Uncharged (H/A) deals 40 damage
    -Recovery from (T)Charged (H/A) is increased by 300ms but its damage is increased to 55
    -Fully Charged Side (H/A) now throw the enemy the distance a guardbreak would in the opposite direction of the attack
    -Fully Charged Top (H/A) now throws back the enemy a guardbreak would

    Demon Ball
    -Now deals 27 damage and stuns the enemy for 800ms, also draining 30 stamina from the enemy

    Demon's Embrace
    -Is now chargeable up to 700ms before doing the actual move dealing 30 damage if fully charged and healing for 40 - consumes the same stamina as if it wasn't charged
    -Can be feintable while charging and has (HA) from 300ms into the charge animation.

    Combos
    -Bonecracker - Heavy into Light - Added
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  2. #2
    Any idea to Nerf his single light HA is irresponsible imo unless you give him a major offensive opener or defense tool.

    You could reduce his light HA by 100ms and give him back his old guarrenteed headbutt but people would like that even less. But he'd be less of a threat than before he was reworked.

    You could give him blade blockade_bulwark zone attack punish.
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