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  1. #81
    - I don't like accelerating the animation

    - I'm happy about the ongoing work on the quality of the animation - it's a pity that they are still not real.

    - Weak amount of corrections since the closed beta ...

    I think that the quantity and somehow improving the quality of the game is tragic ...
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  2. #82
    Maybe i'm misunderstanding, but I was running one weapon with my sidearm in the closed beta. I just did not equip a 2nd weapon.
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  3. #83
    Originally Posted by Madcat_1 Go to original post
    Maybe i'm misunderstanding, but I was running one weapon with my sidearm in the closed beta. I just did not equip a 2nd weapon.
    Cant say i've tried that but others say you can do that, but if you fill that second slot then its no return apparently.
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  4. #84
    Well that's lame. You should be able to choose. Copy paste all other complaints.
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  5. #85
    Originally Posted by Madcat_1 Go to original post
    Well that's lame. You should be able to choose. Copy paste all other complaints.
    I guess they can make another Divison thing then, the STASH box to place all your stuff.
    Not the division? Yeah right
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  6. #86
    MikeWeeks's Avatar Senior Member
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    Originally Posted by Madcat_1 Go to original post
    Maybe i'm misunderstanding, but I was running one weapon with my sidearm in the closed beta. I just did not equip a 2nd weapon.
    I ran with my one weapon in the second slot - didn't realize that in fact had placed my first pickup into the secondary slot until I saw my character, and which side the weapon was hanging from. Reading an early Beta forum post was how I discovered if I selected another weapon from the primary slot, there would always be two on the character.
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  7. #87
    Mars388502's Avatar Senior Member
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    Helicopter controls

    Originally Posted by Ubi-Hayve Go to original post

    VEHICLES

    HANDBRAKE AND DRIFTING BEHAVIOR


    • Improved handbrake behavior on vehicles, which allow the players to better handle/control the vehicle while drifting.


    Link to clip:
    https://i.imgur.com/xfZsf1e.mp4

    SLOPES

    • The ground vehicles are less affected by the angle of the slopes to provide a less frustrating and more coherent driving experience.


    TRAVELING WITH HELICOPTERS MORE ACCESSIBLE

    • More helicopters distributed to grant greater ease of access to the open world.
    • Sparrow helicopter is now accessible by default at the bivouac right away.
    • More helipad locations available.
    • All helicopters are now shown in the Erewhon shop menu without having to unlock them in the Skill Tree.




    First of all, I'm still impressed by the amount of tweaks made in such a short time.

    But I would like to express some concerns of mine:

    I have some concerns about this specific topic. As a matter of fact I have always loved the idea to use an helicopter. But, as far as I remember no one asked asked to have helicopters available in every bivouacs. In my opinion it reduce the idea of being short on resources.

    The second thing I'm sincerely concerned about is despite the fact that there may have been improvements on the controls of ground vehicle, the ability to switch from the present controls to the “classic” Ghost Recon Wildlands helicopter controls has been overlooked by the dev team. It has been largely requested by a number of players in the community.
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  8. #88
    Any news on sky-diving for PC not working of cliffs or ledges?
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  9. #89
    Originally Posted by Leo-Cooper75 Go to original post
    Small changes only made to divert our attention. Thinking that the majority of Ghost Recon fans would be happy and content with these small changes only proves that this game is not being directed at Ghost Recon fans.
    I think that the majority of us could have lived with everything that was fixed as is if you addressed the more flawed issues that this game has!! Online only, really?? Weapon attachments need far more attention and improvements!! Really address the overall cartoony feel of the game in general. You state that we as a fan would be more immersed in this game in general however with everything that you have added it feels far from being a more realistic immersion but rather more a grind lot and shoot. Far too much time is literally being wasted having to deal with the unrealistic amount of gear and weapons that are being dropped.
    I know for a fact that the changes that were made since the closed beta where only done in an attempt to try and win back the thousands of fans that canceled their pre-orders. But what is more insulting is the live action trailer featuring Lil-Wayne. Put both actions together and it appears that the major goal is to try and get new players instead of keeping and rewarding the 15 million plus Ghost Recon fans.
    I will say thanks for the minor changes you have made since the closed beta but if you really and truly want this game to be not only a success but also to carry on the Ghost Recon franchise, then you have a lot of changes still to make.
    And all you need to do is let the Ghost Recon fans know that you have heard them loud and clear and that along with the changes that were already done, that in the first six months of post launch that there will be monthly updates to address the other major flawed issues in the game.
    Not going to list them as they have been listed over and over again within this forum. Do this and IMO not only will you get new players but I think that many of the pissed off fans and players will come back, but you really, really need to address this and guarantee that you will make the changes that the loyal fan base is screaming and shouting for!!

    +1000
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  10. #90
    Originally Posted by TheReaverSpecOp Go to original post
    Well i'm also pretty sure its a patch to keep people from going to the hub, even though it makes the game even more unrealistic.
    It does you're right. The hub was the least of my worries about this game however a lot of people hated it. So it's either keep the hub and hear people complain or spawn in the bivy and hear people complain. The hub isn't going anywhere that's baked in. So it seems it's one or the other at this point. I'd rather have the hub than have a helicopter spawn at a campsite. The RPG stuff is going to be the same. I despise it. It's also probably in the core code so I doubt that'll go anywhere.
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