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  1. #41
    Originally Posted by ArgimonEd Go to original post
    Immersion into what? Guns malfunction, guns run out of ammo in inconvenient times, IRL you are so worried in not getting killed that hardly you'll be counting rounds.
    We train to switch fast between primary and backup.
    Why does it look silly? It's what soldiers do.
    You are trying to get immersed into what?
    A tier one shooter? I think not.
    Yes I would actually love if they implemented some of the stuff you mentioned like if my character is rolling around in the mud all day to stay hidden I should be able to clean my weapon at the bivouac to prevent jams and such I think that would be a great mechanic and it would add to immersion. Yes it is realistic for my character to be able to switch to a sidearm quickly that is not my issue, my issue is when he switches to a long gun that is mounted on his backpack in less than a second, that looks silly to me.
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  2. #42
    Virtual-Chris's Avatar Senior Member
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    Originally Posted by Mongol_Horde Go to original post
    Get over it? Get over what? That people expected a true sequel to GRW and that they aren't happy about getting a looter shooter supposedly about Ghost Recon on Fantasy Island?

    Your handle says it all, dude! Maybe you should get over the fact that people aren't happy with The Division 2.5.
    LOL... I never noticed his handle. That's priceless.
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  3. #43
    +1 Great work guys. Appreciate that feedback has been considered and all these improvements are appreciated.

    There's still a debate about the loot system but given these improvements are.based on the beta as is it is very much appreciated and good to see a response.

    Look forward to more in the future!

    V
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  4. #44
    Originally Posted by init4loot2490 Go to original post
    I thought the speeds of which the character moved in where perfect before, i guess faster never hurts. I'm with you, i was hoping to see them mention something about caring only one primary. All in all, looks like steady improvements.
    Well I just have to wait the game to be released. And hope to get questions primary weapons, unlimited bandages, arcade vehicles, are there choppers everywhere, can I really turn the HUD off even the loot flags and couple more things.
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  5. #45
    Hope they optimize a game better , but i see other stuff they did and its good to ...
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  6. #46
    ArgimonEd's Avatar Senior Member
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    Originally Posted by Zach._- Go to original post
    Yes I would actually love if they implemented some of the stuff you mentioned like if my character is rolling around in the mud all day to stay hidden I should be able to clean my weapon at the bivouac to prevent jams and such I think that would be a great mechanic and it would add to immersion. Yes it is realistic for my character to be able to switch to a sidearm quickly that is not my issue, my issue is when he switches to a long gun that is mounted on his backpack in less than a second, that looks silly to me.
    Oh yeah, no that is crap...I would prefer that we had a sling mechanic like MGS V
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  7. #47
    Originally Posted by Mongol_Horde Go to original post
    Get over it? Get over what? That people expected a true sequel to GRW and that they aren't happy about getting a looter shooter supposedly about Ghost Recon on Fantasy Island?

    Your handle says it all, dude! Maybe you should get over the fact that people aren't happy with The Division 2.5.
    How about constructive feedback instead of crying. i am sorry, i didn't mean to insult your girl friend.
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  8. #48
    Originally Posted by Virtual-Chris Go to original post
    LOL... I never noticed his handle. That's priceless.
    so what? you guys know me now because of my name?
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  9. #49
    lol .. is that all you got?
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  10. #50
    Originally Posted by Mongol_Horde Go to original post
    lol .. is that all you got?
    constructive feedback, yes. How about you?
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