I think testing grounds has proven that separate movesets and balancing can be done to specific game modes. With this ability, the devs can rework/slightly modify or even add or subtract moves to make characters more viable in the respective game modes. Key note on cent. Same game, 2 different movesets. One could be for duel, the other for fours.

I think they should apply this to all heroes. It would be fun having to learn and master both, while also knowing that you are given tools to be more effective in each game mode.

I mean imagine shinobi with an actual dodge attack and no ranges options in duel. An actual moveset and combos. Basically; a team fighting style and a solo fighting style. It can be done and I think it should. That might be the solution we are looking for.