Regarding This Patch 2.13.0 Customization's.
"[Adjustment] We changed the Team Color assignation on some color swatches that could be confusing for team identification. Color swatches were not modified; only Team Color assignation. "
But we can't get confused in the first place. Because, if we can't lock on the target, its not an enemy. We even have the Emblem above the head to Identify him RED or BLUE. In combination with the fact that you can or you can't lock on to the target. This modification for the color pallets/patterns and even adding changes to some gears is irrelevant. Plus the devs stated that we will have more options to customize our heroes. And they even added the option for the new heroes to not put any paint patterns on the equipment.
Now i can run around with my raider or highlander looking like a power ranger.
I mean what is this?
https://imgur.com/PsDtvqu
https://imgur.com/vD9QGzt
Even the ropes change? And the bloody bandage.... Why do we need to change a color on a bandage?
Old look :
https://imgur.com/tRh4NN9
https://imgur.com/j721dUu
https://imgur.com/iMi2vbn
Even the Highlander looks funny now, from the black clothing to a Santa looking creep.
https://imgur.com/skyEyvE
https://imgur.com/oo6tuRO
It's indeed confusing on why they would make such a change when they're in the middle of looking at the option to always let ourselves view the color we want on our hero regardless of mode. If they're capable of forcing one perspective to always see a color pallet then it's really not that far for them to do the same thing but team wide to "avoid confusion."
Honestly I'm just thinking that most of the devs think we're the ******s even tho
most of them thought that lawbringer's identity was being a turtle so he should stay that way
then release a character who has to parry to get a bash to land cough cough stop hammertime
(jorge) they were trying to stay away from the turtle meta and yet it's creeping back in
like the plague