🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    V1vson's Avatar Junior Member
    Join Date
    Oct 2018
    Posts
    16
    Aramusha, Highlander.
    Share this post

  2. #12
    Zhantay's Avatar Senior Member
    Join Date
    Sep 2015
    Posts
    854
    Aramusha, Nobushi; Shinobi, and fix Nuxia's deflect.

    There's no reason for an assassin to have their deflect blocked by anyone holding their guard top after they swing and if they are feeling cheeky deflect your deflect. Bp can Bulwark it and Warlord can crushing counter it, if he does a top light right after his lunging heavy attack gets deflected.
    Share this post

  3. #13
    Originally Posted by KingOfThe735 Go to original post
    Tbh I never found the kick mix-up op or anything. You have to make a guess. Maybe damage on first heavy when landing the kick should be reduced to 25., in the other hand they should give hito a better zone attack. In comparison, highlander also has this kind of fifty fifty, but instead it garantees 40 damage and people say he's weak.

    As for highlander I think his kick should be feintable and softfeintable to offensive stance. His lights should also get to 500 ms and after that I think he's okay.
    I think his defensive or normal stance should just have 600 ms lights for better crushing counter(it is called defensive stance for a reason, and used for counter attacking, not attacking), and offensive lights should not make him oos very quickly.
    Share this post

  4. #14
    Originally Posted by KingOfThe735 Go to original post
    Tbh I never found the kick mix-up op or anything. You have to make a guess. Maybe damage on first heavy when landing the kick should be reduced to 25., in the other hand they should give hito a better zone attack. In comparison, highlander also has this kind of fifty fifty, but instead it garantees 40 damage and people say he's weak.

    As for highlander I think his kick should be feintable and softfeintable to offensive stance. His lights should also get to 500 ms and after that I think he's okay.
    Highlander gets 40 and resets to neutral. Hito gets 48 or 60, because you took a hit to start the chain and keeps it going. HUGE difference.
    Share this post

  5. #15

    Orochi and Shinobi

    Orochi and shinobi need full reworks. The devs obviously ont know how to make orochi viable with his current kit, I think he needs quite a few changes.
    And shinobi needs one.....well for obvious reasons lol.
     1 people found this helpful
    Share this post

  6. #16
    Feats need a rework.
    Share this post

  7. #17
    We.the.North's Avatar Banned
    Join Date
    Oct 2013
    Posts
    740
    Aramusha and Shinobi for sure.
    Share this post

  8. #18
    They could just add those things from campaign/story mode to make characters like oroch,and warlord better(more moves for warden if they manage to make the shoulder bash more manageable for people who fight against warden).
    Share this post

  9. #19
    Shinobi most definitely needs a rework because he is uncompromisingly weak in 1v1.

    Winning with a Shinobi in a duel requires playing at a much higher skill level than an opponent with a different hero and that opponent always has the advantage unless they make a lot of mistakes. Patch 2.11 made it so that every moveset that the Shinobi uses has an extreme vulnerability that is too easy for opponents to exploit, such as cancelling the Kick. Even some heavy attacks are fast enough to interrupt the Shinobi's kick as seen in the video I posted in a separate thread.
     1 people found this helpful
    Share this post

  10. #20
    Originally Posted by Valoredramack Go to original post
    Shinobi most definitely needs a rework because he is uncompromisingly weak in 1v1.

    Winning with a Shinobi in a duel requires playing at a much higher skill level than an opponent with a different hero and that opponent always has the advantage unless they make a lot of mistakes. Patch 2.11 made it so that every moveset that the Shinobi uses has an extreme vulnerability that is too easy for opponents to exploit, such as cancelling the Kick. Even some heavy attacks are fast enough to interrupt the Shinobi's kick as seen in the video I posted in a separate thread.
    Some people still says that he is OP and he is a beast though.
    Share this post